Antewise

Slay the Spire 2 Guides — Characters, Co-op and Enchantments

Slay the Spire 2 guides built around mechanics: the Necrobinder's Graveyard, the Regent's Forge, co-op, and every enchantment in one table.

Where the numbers come from. Slay the Spire 2 is in early access, so rules still move. Every effect here is either a rule the game states or a conclusion drawn from it. We mark what we have not yet verified and check it against the game before we call it fact.

Start here

New to the sequel? Read the comparison page first to see what changed from the first game. Then pick a character page or the enchantment table depending on what you are building.

All Slay the Spire 2 guides

Character Necrobinder card pool

All 88 cards by rarity and type, with the counts behind Doom, Osty and Summon.

Character Regent guide — Stars and Forge

How the Regent stacks Stars and forges the Sovereign Blade into a scaling weapon.

Keyword All 8 Sly cards

Every Sly card with its cost and effect, plus the discard rule that decides whether the keyword fires.

Keyword Vigor — every card that grants it

A flat bonus to your next Attack that survives between turns. All five sources with real values, and why a cheap poke wastes the stack.

Character Silent guide — Poison, Shivs and Sly Discard

70 HP, Ring of the Snake, and the three builds that win long games: the reliable poison stack, the Shiv ceiling, and the Sly discard engine.

Reference All events by chapter

Every Slay the Spire 2 event from Overgrowth to the Hive, with the removal and Max HP trades worth taking and the cursed gold to avoid.

Comparison Slay the Spire 1 vs 2 — what changed

A system-by-system table of what carried over and what the sequel rebuilt.

Co-op How co-op works in STS2

Up to four players, separate decks, one shared route, and how to fix the usual problems.

Reference All 22 enchantments listed

Every enchantment in one table with its effect, plus how to read the scaling X values.

Reference All 296 relics, filterable

Every relic with effect, rarity and the pool that gates it.

Guide Relic tier list & evaluation

How to rank all 296 relics by what they do, with priority rules instead of vibes.

Guide Take or remove cards

An if-then framework for when to grab a card and when to thin your deck, by stage and character.

Guide Common mistakes in STS2

The habits that stop working in Slay the Spire 2, with the fix for each — built from confirmed mechanics.

Reference All 577 cards

The full card database, filterable by character, with every card's text.

Reference All 63 potions

Every potion with its rarity and effect.

Reference All 115 enemies

Every boss, elite and normal enemy with HP, moves and attack pattern.

Reference All 7 keywords

Every keyword in the game, defined.

Character Is the Watcher in STS2?

No — she is not in early access. Meet the five characters who are, and what to play instead.

Difficulty Ascension in STS2 — 10, not 20 (yet)

The sequel launched at Ascension 10. What changed from the first game and what is still rising.

Character Necrobinder's minions — Osty, Soul, Doom

The skeletal hand Osty, the Soul resource, and the Doom status that drive her kit.

Keyword Doom in STS2

Doom is the Necrobinder’s stacking status. How to build it and cash it in.

Character Regent's Stars and Forge

All 21 Star cards, the 16 that generate Stars, and the 12 that Forge the Sovereign Blade.

Character Silent changes — the Sly rework

The Silent returned with Sly: cards that auto-play when discarded. What moved from STS1.

Character Ironclad guide — Strength and Exhaust

The default starter: his 87-card pool built on Strength scaling, self-damage, and Exhaust payoffs.

Character Defect guide — the reworked Orbs

The last character to unlock: his 88-card pool is orb-centric and the most Skill-heavy in the roster.

Mechanic The Graveyard

The Necrobinder's exhaust pile becomes fuel. How to use it without guessing numbers.

Mechanic Afflictions — enemies corrupt your cards

The new combat mechanic where enemies debuff the cards you own, not just your HP. How to spot and route around them.

Mechanic Alternate acts — the branching map

Act 1 splits into Overgrowth and the Underdocks. How the map branches and what it changes for routing.

Mechanic Quest Cards — unplayable, but rewarding

The new card type that clogs your deck until you meet its condition. The three in the build and their payoffs.

Co-op Co-op lobby — invite friends

No matchmaking. Lobbies are Steam-friends only, and how to start a session.

Platforms Crossplay and platforms

No full crossplay. Co-op is Steam-friends only, and the OS picture.

Characters All 5 characters and how to unlock them

The five characters with playstyle and card pool size, plus the win chain that gates four of them.

Ancient Slay the Spire 2 Ancients guide

All 8 Ancients, which act each appears in, and how the relic pools and offer rates work.

Ancient Neow Ancient guide

The Act 1 opener: the Curse pool, the shifting Positive pool, and the boon rates that shape your run.

Ancient Orobas Ancient guide

The Act 2 Ancient: one relic from each of three pools, every relic, and the real offer rates.

Ancient Pael Ancient guide

The Act 2 Colorless-Energy Ancient: three pools, the deck-conditional relics, and the rates.

Ancient Tezcatara Ancient guide

The Act 2 fire-and-food Ancient: three pools, the Strike-gated relic, and the offer rates.

Ancient Darv Ancient guide

The only Ancient in Act 2 and Act 3: returning boss relics plus a character-specific ancient card.

Ancient Nonupeipe Ancient guide

The Act 3 Ancient: three random relics from a ten-relic pool, the conditional relic, and the rates.

Ancient Tanx Ancient guide

The Act 3 weapon Ancient: three weapon relics from a ten-relic pool, the Instinct condition, and the rates.

Ancient Vakuu Ancient guide

The Act 3 First Demon: three pools of big-upsides-with-costs, every relic, and the offer rates.

Getting started Beginner guide — what to learn first

Block before damage, small decks before big ones, and why one Ironclad win opens the whole roster.

Strategy Deckbuilding basics

The four repeated choices that shape a run: take or skip, upgrade or rest, remove or add, commit or hedge.

Guide Best builds for all 5 characters

Every character’s real build lanes — Ironclad Strength and Exhaust, Silent Poison and Sly, Defect Orbs, Necrobinder Doom and Osty, Regent Stars.

Reference Rarity system

Every rarity tier from Starter through Ancient, plus the character tags that decide which relics you see.

Reference Card tier list by efficiency

All 199 measurable cards ranked by damage or Block per Energy, with the method and the gaps spelled out.

Reference Patch notes — v0.103 to v0.111

Every major Slay the Spire 2 update in 2026: Aeonglass replacing Doormaker, the Poison rebuild, Quest Cards, co-op and the RNG rework.

Reference Fix the crash on startup

Most crashes are a renderer conflict, not a broken PC. The --rendering-driver opengl3 flag, the Direct3D error decoded, and the order to try the rest.

Reference Unlocks — Epochs and the Timeline

Nothing unlocks by itself. Epoch rewards wait on the Timeline until you claim them, plus the seven-step chain and how Ancient cards actually arrive.

Boss guide How to beat Ceremonial Beast

Plow buffs into Charges, then a Stun that strips its own Strength.

Boss guide How to beat Kin Priest

A trio fight where killing the Priest ends it, but the followers keep hitting.

Boss guide How to beat Vantom

Nine Slippery stacks absorb your first hits. Multi-hit cards burn them fastest.

Boss guide How to beat Lagavulin Matriarch

Sleeps three turns behind Plating. Use the free turns, then survive Soul Siphon.

Boss guide How to beat Soul Fysh

A strict five-turn cycle with an Intangible window. Time your big attacks.

Boss guide How to beat Waterfall Giant

Builds Steam Eruption all fight, then explodes for everything it stored.

Boss guide How to beat Kaiser Crab

Two claws at once. Focus the Rocket claw first, and do not waste hits on Block.

Boss guide How to beat Knowledge Demon

Every cycle forces a worse Curse into your deck. Speed is the whole answer.

Boss guide How to beat The Insatiable

A Sandpit timer kills you outright. Win fast or the clock wins.

Boss guide How to beat Doormaker

Break the Door, burst the stun window, and block the Big Swing before it reforms. Legacy boss — replaced by Aeonglass in 0.107.1.

Boss guide How to beat Aeonglass

The current Act 3 Glory boss. A fixed Ebb, Eye Lasers, Increasing Intensity cycle, plus 3 starting Artifact.

Final boss The Architect — why you cannot beat it

The Act 3 finale is a scripted event, not a fight: 9,999 HP, one move called Nothing, and your damage becomes the run score.

Boss guide How to beat Queen

Her rotation is fixed. Kill the Amalgam first and spend Artifact on the debuffs.

Boss guide How to beat Test Subject #C8

Three phases that punish Skills, unblocked hits, and multi-hit attacks in turn.

Tips Slay the Spire 2 tips and tricks

The habits that decide runs: read intent before you block, keep the deck thin, and upgrade at campfires above 50% HP.

Tools

What this hub does not cover yet

The card and relic databases are live, and every character, boss, keyword, and the new Afflictions, Alternate Acts, and Quest Cards pages are up. The site is built around verified early-access data, and pages are updated as the build changes.

Found something wrong? Tell us. Corrections are the fastest way this hub improves.

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.