Antewise

How to Beat Ceremonial Beast in Slay the Spire 2

Updated 16 Oct 2026 Source STS2 Companion boss guide, retrieved 16 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Ceremonial Beast is a boss in Slay the Spire 2. Here is what she or he does, the moves to expect, and the order that actually wins.

A two-phase beast that ramps damage with Strength and punishes you with the Ringing debuff when stunned.

The fight at a glance

ActAct 1a
LocationOvergrowth
DifficultyMedium
HP252
Key mechanicPlow / Stun

The rotation

Phase 1: Plow buff → repeated Charge attacks building Strength. At 150 HP: Stunned, loses all Strength. Phase 2: Applies Ringing, then continues attacking with rebuilt Strength.

Moves

MoveWhat it does
PlowBuffs itself with Plow on turn 1. Triggers the stun mechanic at 150 HP.
ChargeDeals 17 damage and buffs itself with 2 Strength.
RingingApplied after recovering from Stun. Restricts you to playing only one card next turn.
TrampleIncreasing damage attack that grows with accumulated Strength.

How to beat Ceremonial Beast

  • Chip the beast’s HP to just above 150, then burst it down as far as possible in a single turn. This way, when you’re hit with Ringing (1 card per turn), the beast is already low enough to finish off. Don’t trigger the stun early with chip damage — plan the burst.
  • Bring the boss close to 150 HP without going under, then burst past it
  • Save your biggest damage for the turn after the stun
  • The Ringing turn is dangerous — make sure you have enough HP to survive one card’s worth of Block

Where to go next

The boss table lists every boss with HP and key mechanic. The deckbuilding basics page covers building for fights like this one.

Frequently asked questions

How much HP does Ceremonial Beast have?

252 HP in Slay the Spire 2.

What is Ceremonial Beast's key mechanic?

Plow / Stun

How do you beat Ceremonial Beast?

Chip the beast's HP to just above 150, then burst it down as far as possible in a single turn. This way, when you're hit with Ringing (1 card per turn), the beast is already low en

More Slay the Spire 2 guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.