Antewise

Hades Guides — Runs, Boons, Bosses and Builds

Hades guides built around mechanics instead of lists: how a run loops, which weapon to start, boon priorities, boss reads, and how to max out a build.

Where the numbers come from. Everything here is either a rule the game states or a conclusion you can derive from it. Where a page needs an exact figure, we mark it and check it against the game's own data before we publish it as fact. We do not pass guesses off as testing.

Start here

If you have read a few Hades tips and still lose runs you should win, the problem is rarely a missing boon. It is usually one of three things: how a run flows, which weapon to start with, or when to spend death defiances. Fix those and the same boons carry you further.

All Hades guides

Tier list Best Boons in Hades — tier list

Every core boon ranked by decision value, from Divine Dash down to the traps.

Tier list Best Weapons in Hades — tier list

Six Infernal Arms ranked by forgiveness on safe clears and strength at high Heat.

Tier list Best Aspects in Hades — tier list

Every aspect ranked by power and ease of use, so Titan Blood lands in the right place.

Tier list Best Keepsakes in Hades — tier list

Keepsakes ranked by value and slot, from the opening god pick to the late-run swap.

Tier list Best Duo Boons in Hades — tier list

Duo boons ranked by payoff and by how hard each god pair is to assemble.

Core loop How a run works

The escape loop room by room, and why death is part of the design.

Start Which weapon to start

Six weapons, one goal. Why the Stygian Blade is the safe first pick.

Build Boon priorities

What to take early, how to chain one god, and when defense wins.

Movement Dash and positioning

Your dash is a dodge and a strike. How to stop getting cornered.

Challenge Pact of Punishment

The self-imposed modifiers, when to turn them on, and which to skip.

Gear Keepsake guide

The trinket that shapes your opening boon, and when to swap it.

Fights Boss strategies

A read-first approach to every biome boss and the final stand.

Lives Death Defiance usage

How many you get, when to spend one, and why hoarding wastes a run.

Economy Currencies explained

The two layers of money, what each buys, and the mistakes that waste it.

Boons Duo and Legendary booms

The rare boon tiers, how to trigger them, and whether they are worth it.

Gear Hammer upgrade priorities

Daedalus Hammer picks per weapon role, and the traps that sound good.

Summons Companion choices

The once-per-run summon, which to carry, and when its one use matters.

Biome 1 Escape the first biome

Clearing Tartarus: room order, threat priority, and the habits that work.

Mistakes Common Hades mistakes

The repeat errors that end runs, and the simple fix for each one.

Mastery Maxing out a build

From a good run to a tight one: synergy, late picks, and peak signs.

Tools

What this hub does not cover yet

Two things are missing on purpose: exact boon numbers and per-aspect weapon pages. Both need figures we cannot confirm from the game's own data yet, so we will not publish a table of numbers we cannot stand behind.

Found something wrong? Tell us. Corrections are the fastest way this hub improves.