Guides
Mechanics, boss counters, build decisions and a searchable database.
Slay the Spire Open the Slay the Spire guide hubMechanics, boss counters, build decisions and a searchable database.
Hades Open the Hades guide hubMechanics, boss counters, build decisions and a searchable database.
Monster Train Open the Monster Train guide hubMechanics, boss counters, build decisions and a searchable database.
Vampire Survivors Open the Vampire Survivors guide hubMechanics, boss counters, build decisions and a searchable database.
The Binding of Isaac: Rebirth Open the The Binding of Isaac: Rebirth guide hubMechanics, boss counters, build decisions and a searchable database.
Dead Cells Open the Dead Cells guide hubMechanics, boss counters, build decisions and a searchable database.
Risk of Rain 2 Open the Risk of Rain 2 guide hubMechanics, boss counters, build decisions and a searchable database.
Recommendations Which of these games is for you?Price, playtime, system requirements and who each game actually suits.
Latest guides
The starting characters differ by weapon and stat. This page explains what each beginner option gives you and why one of them removes the most early friction.
vampire-survivors Vampire Survivors Weapons DatabaseA plain-language index of notable Vampire Survivors weapons. Entries describe what each weapon does in play, not exact numbers we have not verified.
vampire-survivors Best Weapons in Vampire Survivors — Tier ListThe best weapons in Vampire Survivors, ranked for surviving to the 30-minute mark and pushing endless mode. Tier list criteria, evolutions, and picks to skip.
vampire-survivors Weapon Priority in Vampire Survivors: What to Grab FirstNot every weapon earns its slot. This page ranks what to prioritize early, why area coverage beats raw damage, and how to avoid a cluttered build.
vampire-survivors Stage Selection in Vampire SurvivorsStages differ in length, enemy mix and what they unlock. This page explains how to read a stage before you enter and which one to farm first.
vampire-survivors Spells and Codes in Vampire SurvivorsVampire Survivors ships with an input system it calls spells. Here is how to open the Secrets menu, which codes work without a relic, and how to type them.
vampire-survivors Secret Characters and Coffins in Vampire SurvivorsHidden characters wait inside coffins across stages. This page explains how coffins work, what opening one unlocks, and how to hunt them without wasting a run.
vampire-survivors Passive Items Guide for Vampire SurvivorsPassive items do not fire, but they shape every weapon you own. This page explains which passives pull their weight and how to slot them around your build.
How these guides are made
Antewise is built on one rule: if a number can't be checked, it doesn't get published. That shapes everything here.
- Mechanics over lists. Anyone can copy a table. What's hard to find is why a thing works — the order operations resolve in, the expected value of a choice, the point where a strategy stops paying off.
- Sources are named. Every page states where its numbers came from and when they were last checked.
- No guesswork passed off as testing. We don't claim to have played a build or cleared a challenge we haven't. Where experience matters and we don't have it, we say so and give you the decision rule instead.
Coverage is deliberately deep rather than wide. A game only gets a hub here once it has enough material to be genuinely useful — not a page Stub with a title.