The run shape
A run plays out across days, and the Nightlord waits at the end. Every route choice trades time for power.
Read the map at spawn
Open the map the moment you land. Pick the cluster of points of interest you can clear in one sweep.
Points of interest by value
Not every spot pays the same. Rank them by what your team needs right now.
- Flask sites — raise healing
- Forts and camps — gear and runes
- Evergaols — tough fights, strong rewards
- Large castles — the richest haul, the longest clear
Chase flask upgrades early
Healing decides late fights. Take flask sites before you chase damage. See the flasks guide.
Take bosses when geared
Do not walk into an evergaol boss on starting gear. Clear cheaper spots first, then return with a real weapon.
Watch the closing ring
The ring shrinks and cuts you off. Plan the loop so you are never caught outside it.
Bank upgrades before the Nightlord
Spend runes and finish upgrades while you still can. A level you never spend is wasted. See the leveling guide.
Split or stay together
Split to sweep easy points, then regroup for bosses. A scattered team at boss time loses runs.
Cut losses
If a fight is going wrong, leave. A retreat that saves the run beats a wipe that ends it.
Drop map markers
A marker on your next target lets the team route without a voice call. Mark the castle, mark the flask site, and let the map do the coordinating.
Save the castle for last
The castle is the richest haul but the longest clear. Only commit to it when the ring leaves enough time to finish, or you will be caught outside at the worst moment.