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A Nightreign expedition is a timed loop, not a straight route. You spend three days building a character, then you face a Nightlord you may not be ready for. Read the beginner guide and the expeditions guide together, because most lost runs are decided by routing, not by the final fight.
All Nightreign guides
How a three-day expedition works, what the closing Night pushes you toward, and what to learn first.
Classes Nightfarers guideThe Nightfarer classes, what each one brings to a team, and how to choose one that fits your group.
Classes Nightfarers tier listHow the classes compare on clear speed, survivability and how much they carry a weaker team.
Matchups Best character for each NightlordEvery Nightlord scripted weakness matched to the right Nightfarer, plus the Augur Lightning interrupt.
Bosses Nightlords guideWhat a Nightlord encounter asks of a team, and how preparing for it differs from a normal boss fight.
Progression Relics guideRelics are permanent progress. How they drop, what rarity changes, and how to plan around slots.
Progression Vessels and relic slotsColour-coded relic slots decide what you can equip, and vessels decide how many you get.
Runs Expeditions guideThe shape of a run: planning your days, reading the closing safe zone, and picking targets.
Builds Dormant powers guidePassive powers picked up during a run, and telling apart the ones that change a fight.
Builds Best builds guideHow Nightfarer, relics and dormant powers stack into a build that survives the Nightlord.
Items Consumables guideTeam consumables, how many you can carry, and which are worth a slot before a boss.
Economy Murk guideMurk is the run currency. What to spend it on and what to keep between expeditions.
Play styles Co-op guidePlaying as a trio: splitting roles, sharing consumables and handling a downed teammate.
Play styles Solo guideRunning alone changes scaling and pacing. How to adjust your route and target choice.
Improvement Common mistakesThe errors that end expeditions early, plus the habit that fixes most of them.
Gear Weapons guideWeapon families, proficiency, and how to pick one that fits your Nightfarer.
Map Shifting Earth guideHow the map mutates for a run, and how to route and gear around the change.
Runs Route guidePlan the loop, rank points of interest, and bank upgrades before the Nightlord.
Survival Flasks and healingRaise your flask count, heal on the right beat, and keep the team standing.
Progression Leveling guideSpend runes at grace, choose stats, and arrive at the Nightlord already leveled.
Reference table
Every boss with the health and drop data the wiki lists. Filter to named Nightlords when you are planning a specific encounter.
Data notes
The boss table is built from wiki infobox data. Where a figure matters, we mark it and check it before publishing it as fact, and we do not invent values for bosses whose pages list none.
Found something wrong? Tell us. Corrections are the fastest way this hub improves.