What the pact is
After your first escape, the Pact of Punishment opens. It lets you stack modifiers that make each biome harder than the last.
Each clause you tick raises a heat level. That heat is the game’s measure of how much extra challenge you took on.
Start with one clause
Turn on a single, simple clause before adding more. A light modifier teaches the system without burying you in new threats.
Stacking every clause at once is how new players quit. Build the heat slowly and learn each wrinkle as it appears.
Clauses to skip early
Avoid clauses that change your own controls or strip your dash. Those punish reaction time before your build is solid.
Save those for later Heat runs. The common mistakes page lists the traps that end early attempts.
Next: Keepsake guide.