Antewise

Slay the Spire 2 Unlocks

Updated 24 Oct 2026 Source Epoch and Timeline mechanics cross-referenced across sts2front, NeonLightsMedia, TheGamer and Mega Crit patch notes, retrieved 24 October 2026. Epoch names and reward contents shift between patches. By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Slay the Spire 2 does not unlock anything by itself. Every card, relic, potion, character and Ancient you earn sits on the Timeline until you claim it with your own hands.

That one sentence explains most “my card pool feels thin” complaints. Players finish twenty runs, unlock a dozen Epochs, never open the screen, and then wonder why the game still deals them the starter spread.

The difference from the first game

In Slay the Spire 1, unlocks were silent. Beat a run, and new cards appeared in the pool. You never had to do anything.

Slay the Spire 2 replaced that with the Timeline, a screen built from Epochs. Each Epoch is a milestone with a reward bundle attached. Meeting the condition turns the Epoch gold. Claiming it adds the contents to your game.

The trap is the order. Meeting the condition is not the same as receiving the reward. Unclaimed Epochs do nothing.

Check the Timeline now

If you have played at all, do this before your next run. Main menu, Timeline, look for anything glowing, claim it.

Then do it again every few runs. It takes ten seconds and it is the highest-value ten seconds in the game.

What sits behind an unclaimed Epoch:

CategoryWhat the claim adds
CardsNew cards enter the pools for that character
RelicsNew relics appear in chests, shops and boss rewards
PotionsNew potions enter the drop table
CharactersSome roster slots open through Epoch progress
AncientsAct-opening Ancients join the rotation

How Epochs unlock

Two routes feed the same screen.

Route one: run progression. Finishing runs, win or lose, moves things forward. Dying is not wasted time in the meta sense.

Route two: character milestones. Each character carries the same seven-step chain. This is where most of the card pool lives.

StepConditionTypical reward
1Play a run with the characterOpens the next character in the chain
2Beat Act 1A batch of new cards and relics
3Beat Act 2A second batch
4Beat Act 3A third batch, usually including a potion
5Kill 15 ElitesA smaller, stronger batch
6Kill 15 BossesA smaller, stronger batch
7Beat Ascension 1The character’s late-tier cards

The lesson is that grinding one character does not just cap that character. It stalls the roster behind it.

The roster order

Five characters, one linear chain. Only Ironclad exists on a fresh save.

SlotCharacterUnlocked by
1IroncladAvailable from the start
2SilentWin a run as Ironclad
3RegentWin a run as Silent
4NecrobinderWin a run as Regent
5DefectWin a run as Necrobinder

So your first Ironclad win is the most valuable run on the account. It is the key that turns one character into five.

Ancients have their own gates

Ancients are the Act-opening relic gods that replaced boss relics. Some are available immediately, some need specific proof.

AncientUnlock condition
NeowFinish your first run
OrobasPlay a run with every character
DarvEncounter every other Ancient at least once

That last one is a chain, not a grind. You cannot farm Darv directly. You have to meet the rest of the pantheon first, which happens naturally across many runs.

The Ancients guide covers all eight, which act each appears in, and how their relic pools are split.

Ancient cards are not unlocked, they are earned mid-run

This is where most searches go wrong. “How to unlock Ancient cards” implies a menu. There is no menu.

Ancient cards arrive inside a run, from an Ancient blessing that rewrites a card you already own. Two examples:

  • A blessing that transforms a starter card into its Ancient version, which is how characters reach their signature Ancient card.
  • Darv’s character-specific Ancient card, offered as part of his relic choice.

So the answer is not a checklist. It is a run condition: be on the right character, meet the right Ancient, and pick the transforming blessing when it appears.

Miss it and the card does not exist for that run. That is why players report seeing an Ancient card once and never again.

Co-op counts

Epoch progress from co-op runs counts towards the same Timeline. If you play with friends, you are not falling behind.

Solo-only players should still finish the character chains, because the milestone conditions are per character, not per mode.

The one known bug

Before the 0.98.2 hotfix on 6 March 2026, the Timeline screen could freeze. That blocked claiming entirely, which meant blocked unlocks.

If your Timeline will not respond, update first. Anything older than that hotfix had the bug.

A short routine that fixes the pool problem

  1. After every session, open the Timeline and claim everything glowing.
  2. Play the character whose chain is least finished, not the one you like most.
  3. Target the 15-Elite and 15-Boss steps deliberately, because those reward tiers are dense.
  4. Push Ascension 1 on each character. The final chain step is gated there.
  5. Rotate through all five at least once, or Orobas never appears.

Do those five things and the card pool catches up to your playtime within a few sessions.

Characters overview covers what each one plays like. Ascension changes explains the climb that gates step seven.

Frequently asked questions

Do Slay the Spire 2 unlocks happen automatically?

No. That is the single biggest change from the first game. Epochs unlock through play, but you have to open the Timeline from the main menu and claim each reward by hand.

What happens if I never open the Timeline?

You keep playing with a smaller card pool, fewer relics, fewer potions and fewer Ancients than you have already earned. Nothing is lost, but nothing is applied either.

How do I unlock new Epochs?

Two routes: normal run progression, which accumulates as you play and lose, and character-specific milestones such as clearing acts, killing 15 Elites, killing 15 Bosses and beating Ascension 1.

How do you unlock Ancient cards?

Ancient cards are not Timeline rewards. You get them inside a run from an Ancient blessing that transforms a starter card or grants a character-specific card, so you have to meet the right Ancient.

Do co-op runs count towards unlocks?

Yes. Progress earned in co-op counts towards Epoch progression and character unlocks, so you do not need to grind solo.

My Timeline is frozen and I cannot claim anything. What do I do?

Update the game. A Timeline freeze was fixed in the 0.98.2 hotfix on 6 March 2026.

More Slay the Spire 2 guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.