Deal damage equal to the number of cards in your Draw Pile.
| Character | Colorless |
|---|---|
| Type | Attack |
| Rarity | Uncommon |
| Cost | 1 Energy |
| Target | AnyEnemy |
| Keywords | Innate |
Card text
Deal damage equal to the number of cards in your Draw Pile.
This card has no upgraded text in the card data, so it does not change on upgrade or the change is not text.
Other Colorless cards at 1 Energy
- Alchemize — Procure a random potion.
- Anointed — Put every Rare card from your Draw Pile into your Hand.
- Automation — Every 10 cards you draw, gain 1 Energy.
- Beacon of Hope — Whenever you gain Block on your turn, other players gain half that much Block.
- Coordinate — Give another player 5 Strength this turn.
- Discovery — Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Other cards with Innate
- Apotheosis — Upgrade ALL your cards.
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Backstab — Deal 11 damage.
- Boot Sequence — Gain 10 Block.
- Dramatic Entrance — Deal 11 damage to ALL enemies.
- Folly —
- Suppress — Deal 11 damage. Apply 3 Weak.
- Writhe —
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.