Deal 11 damage. Apply 3 Weak.
| Character | Silent |
|---|---|
| Type | Attack |
| Rarity | Ancient |
| Cost | 0 Energy |
| Target | AnyEnemy |
| Keywords | Innate |
Card text
Deal 11 damage. Apply 3 Weak.
Upgraded: Deal 17 damage. Apply 5 Weak.
What it applies
- Weak × 3
Other Silent cards at 0 Energy
- Adrenaline — Gain 1 Energy. Draw 2 cards.
- Anticipate — Gain 2 Dexterity this turn.
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Backstab — Deal 11 damage.
- Calculated Gamble — Discard your Hand, then draw that many cards.
- Deflect — Gain 4 Block.
Other cards with Innate
- Apotheosis — Upgrade ALL your cards.
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Backstab — Deal 11 damage.
- Boot Sequence — Gain 10 Block.
- Dramatic Entrance — Deal 11 damage to ALL enemies.
- Folly —
- Mind Blast — Deal damage equal to the number of cards in your Draw Pile.
- Writhe —
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.