Deal 11 damage.
| Character | Silent |
|---|---|
| Type | Attack |
| Rarity | Uncommon |
| Cost | 0 Energy |
| Target | AnyEnemy |
| Keywords | Exhaust, Innate |
Card text
Deal 11 damage.
Upgraded: Deal 15 damage.
Other Silent cards at 0 Energy
- Adrenaline — Gain 1 Energy. Draw 2 cards.
- Anticipate — Gain 2 Dexterity this turn.
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Calculated Gamble — Discard your Hand, then draw that many cards.
- Deflect — Gain 4 Block.
- Escape Plan — Draw 1 card. If you draw a Skill, gain 3 Block.
Other cards with Exhaust / Innate
- Adrenaline — Gain 1 Energy. Draw 2 cards.
- Afterlife — Summon 6.
- Alchemize — Procure a random potion.
- Anointed — Put every Rare card from your Draw Pile into your Hand.
- Apotheosis — Upgrade ALL your cards.
- Apparition — Gain 1 Intangible.
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Big Bang — Draw 1 card. Gain 1 Energy. Gain 1 Stars. Forge 5.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.