Put every Rare card from your Draw Pile into your Hand.
| Character | Colorless |
|---|---|
| Type | Skill |
| Rarity | Rare |
| Cost | 1 Energy |
| Target | Self |
| Keywords | Exhaust |
Card text
Put every Rare card from your Draw Pile into your Hand.
This card has no upgraded text in the card data, so it does not change on upgrade or the change is not text.
Other Colorless cards at 1 Energy
- Alchemize — Procure a random potion.
- Automation — Every 10 cards you draw, gain 1 Energy.
- Beacon of Hope — Whenever you gain Block on your turn, other players gain half that much Block.
- Coordinate — Give another player 5 Strength this turn.
- Discovery — Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.
- Entropy — At the start of your turn, Transform 1 card in your Hand.
Other cards with Exhaust
- Adrenaline — Gain 1 Energy. Draw 2 cards.
- Afterlife — Summon 6.
- Alchemize — Procure a random potion.
- Apotheosis — Upgrade ALL your cards.
- Apparition — Gain 1 Intangible.
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Backstab — Deal 11 damage.
- Big Bang — Draw 1 card. Gain 1 Energy. Gain 1 Stars. Forge 5.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.