Draw 1 card. Gain 1 Energy. Gain 1 Stars. Forge 5.
| Character | Regent |
|---|---|
| Type | Skill |
| Rarity | Rare |
| Cost | 0 Energy |
| Target | Self |
| Keywords | Exhaust |
Card text
Draw 1 card. Gain 1 Energy. Gain 1 Stars. Forge 5.
This card has no upgraded text in the card data, so it does not change on upgrade or the change is not text.
What it gives back
- Draws 1 card
- Gains 1 Energy
Other Regent cards at 0 Energy
- Alignment — Gain 2 Energy.
- Astral Pulse — Deal 6 damage to ALL enemies twice.
- Cloak of Stars — Gain 7 Block.
- Collision Course — Deal 11 damage. Add a Debris into your Hand.
- Comet — Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.
- Decisions, Decisions — Draw 3 cards. Choose a Skill in your Hand and play it 3 times.
Other cards with Exhaust
- Adrenaline — Gain 1 Energy. Draw 2 cards.
- Afterlife — Summon 6.
- Alchemize — Procure a random potion.
- Anointed — Put every Rare card from your Draw Pile into your Hand.
- Apotheosis — Upgrade ALL your cards.
- Apparition — Gain 1 Intangible.
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Backstab — Deal 11 damage.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.