| Character | Curse |
|---|---|
| Type | Curse |
| Rarity | Curse |
| Cost | -1 Energy |
| Target | None |
| Keywords | Innate, Ethereal, Unplayable, Eternal |
Card text
This card has no upgraded text in the card data, so it does not change on upgrade or the change is not text.
Other Curse cards at -1 Energy
- Ascender's Bane —
- Bad Luck — At the end of your turn, if this is in your Hand, lose 13 HP.
- Clumsy —
- Curse of the Bell —
- Debt — At the end of your turn, if this is in your Hand, lose 10 Gold.
- Decay — At the end of your turn, if this is in your Hand, take 2 damage.
Other cards with Innate / Ethereal / Unplayable / Eternal
- Apotheosis — Upgrade ALL your cards.
- Apparition — Gain 1 Intangible.
- Ascender's Bane —
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Backstab — Deal 11 damage.
- Bad Luck — At the end of your turn, if this is in your Hand, lose 13 HP.
- Boot Sequence — Gain 10 Block.
- Burn — At the end of your turn, if this is in your Hand, take 2 damage.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.