Channel 1 Frost for each enemy.
| Character | Defect |
|---|---|
| Type | Skill |
| Rarity | Uncommon |
| Cost | 0 Energy |
| Target | Self |
| Keywords | Exhaust |
Card text
Channel 1 Frost for each enemy.
This card has no upgraded text in the card data, so it does not change on upgrade or the change is not text.
Other Defect cards at 0 Energy
- Beam Cell — Deal 3 damage. Apply 1 Vulnerable.
- Boost Away — Gain 6 Block. Add a Dazed into your Discard Pile.
- Boot Sequence — Gain 10 Block.
- Claw — Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.
- FTL — Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.
- Go for the Eyes — Deal 3 damage. If the enemy intends to attack, apply 1 Weak.
Other cards with Exhaust
- Adrenaline — Gain 1 Energy. Draw 2 cards.
- Afterlife — Summon 6.
- Alchemize — Procure a random potion.
- Anointed — Put every Rare card from your Draw Pile into your Hand.
- Apotheosis — Upgrade ALL your cards.
- Apparition — Gain 1 Intangible.
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Backstab — Deal 11 damage.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.