Deal 3 damage. Apply 1 Vulnerable.
| Character | Defect |
|---|---|
| Type | Attack |
| Rarity | Common |
| Cost | 0 Energy |
| Target | AnyEnemy |
Card text
Deal 3 damage. Apply 1 Vulnerable.
Upgraded: Deal 4 damage. Apply 2 Vulnerable.
What it applies
- Vulnerable × 1
Other Defect cards at 0 Energy
- Boost Away — Gain 6 Block. Add a Dazed into your Discard Pile.
- Boot Sequence — Gain 10 Block.
- Chill — Channel 1 Frost for each enemy.
- Claw — Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.
- FTL — Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.
- Go for the Eyes — Deal 3 damage. If the enemy intends to attack, apply 1 Weak.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.