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Pyre — Ironclad Power Card in Slay the Spire 2

Updated 17 Oct 2026 Source Slay the Spire 2 card data (spire-codex.com API), 577 cards retrieved 17 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.
Pyre card art
Pyre

Gain 1 Energy at the start of each turn.

CharacterIronclad
TypePower
RarityRare
Cost2 Energy
TargetSelf

Card text

Gain 1 Energy at the start of each turn.

Upgraded: Gain 2 Energy at the start of each turn.

What it gives back

  • Gains 1 Energy

Other Ironclad cards at 2 Energy

  • Bash — Deal 8 damage. Apply 2 Vulnerable.
  • Blood Wall — Lose 2 HP. Gain 16 Block.
  • Cinder — Deal 18 damage. Exhaust 1 card at random.
  • Dark Embrace — Whenever a card is Exhausted, draw 1 card.
  • Expect a Fight — Gain 1 Energy for each Attack in your Hand. You cannot gain additional 1 Energy this turn.
  • Fiend Fire — Exhaust your Hand. Deal 7 damage for each card Exhausted.

Where to go next

All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.

Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.

Frequently asked questions

What does Pyre do in Slay the Spire 2?

Gain 1 Energy at the start of each turn.

What does upgrading Pyre change?

Gain 2 Energy at the start of each turn.

How much does Pyre cost?

2 Energy. It is a Rare Power card.

More Slay the Spire 2 guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.