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Dark Embrace — Ironclad Power Card in Slay the Spire 2

Updated 17 Oct 2026 Source Slay the Spire 2 card data (spire-codex.com API), 577 cards retrieved 17 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.
Dark Embrace card art
Dark Embrace

Whenever a card is Exhausted, draw 1 card.

CharacterIronclad
TypePower
RarityRare
Cost2 Energy
TargetSelf

Card text

Whenever a card is Exhausted, draw 1 card.

This card has no upgraded text in the card data, so it does not change on upgrade or the change is not text.

Other Ironclad cards at 2 Energy

  • Bash — Deal 8 damage. Apply 2 Vulnerable.
  • Blood Wall — Lose 2 HP. Gain 16 Block.
  • Cinder — Deal 18 damage. Exhaust 1 card at random.
  • Expect a Fight — Gain 1 Energy for each Attack in your Hand. You cannot gain additional 1 Energy this turn.
  • Fiend Fire — Exhaust your Hand. Deal 7 damage for each card Exhausted.
  • Fight Me! — Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength.

Where to go next

All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.

Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.

Frequently asked questions

What does Dark Embrace do in Slay the Spire 2?

Whenever a card is Exhausted, draw 1 card.

How much does Dark Embrace cost?

2 Energy. It is a Rare Power card.

More Slay the Spire 2 guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.