Gain 1 Dexterity. Gain 4 Thorns.
| Character | Silent |
|---|---|
| Type | Power |
| Rarity | Rare |
| Cost | 3 Energy |
| Target | Self |
| Keywords | Sly |
Card text
Gain 1 Dexterity. Gain 4 Thorns.
Upgraded: Gain 1 Dexterity. Gain 6 Thorns.
What it applies
- Thorns × 4
- Dexterity × 1
Other Silent cards at 3 Energy
- Bullet Time — You cannot draw additional cards this turn. ALL cards in your Hand are free to play this t
- Haze — Apply 4 Poison to ALL enemies.
- Murder — Deal 1 damage. Deals 1 additional damage for each card drawn this combat.
- Nightmare — Choose a card. Next turn, add 3 copies of that card into your Hand.
- Pinpoint — Deal 15 damage. Costs 1 less 1 Energy for each Skill played this turn.
- Reflex — Draw 2 cards.
Other cards with Sly
- Flick-Flack — Deal 6 damage to ALL enemies.
- Haze — Apply 4 Poison to ALL enemies.
- Reflex — Draw 2 cards.
- Ricochet — Deal 3 damage to a random enemy 4 times.
- Sneaky — Whenever another player attacks an enemy, gain 1 Block.
- Tactician — Gain 1 Energy.
- Untouchable — Gain 6 Block.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.