Whenever another player attacks an enemy, gain 1 Block.
| Character | Silent |
|---|---|
| Type | Power |
| Rarity | Rare |
| Cost | 2 Energy |
| Target | Self |
| Keywords | Sly |
Card text
Whenever another player attacks an enemy, gain 1 Block.
Upgraded: Whenever another player attacks an enemy, gain 2 Block.
What it applies
- Sneaky × 1
Other Silent cards at 2 Energy
- Bouncing Flask — Apply 3 Poison to a random enemy 3 times.
- Dash — Gain 10 Block. Deal 10 damage.
- Envenom — Whenever an Attack deals unblocked damage, apply 1 Poison.
- Fan of Knives — Shivs now hit ALL enemies. Add 4 Shivs into your Hand.
- Flanking — The enemy takes double attack damage from other players this turn.
- Knife Trap — Play every Shiv in your Exhaust Pile on the enemy.
Other cards with Sly
- Abrasive — Gain 1 Dexterity. Gain 4 Thorns.
- Flick-Flack — Deal 6 damage to ALL enemies.
- Haze — Apply 4 Poison to ALL enemies.
- Reflex — Draw 2 cards.
- Ricochet — Deal 3 damage to a random enemy 4 times.
- Tactician — Gain 1 Energy.
- Untouchable — Gain 6 Block.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.