At the start of each combat, Summon 5. At the start of your turn, Summon 2.
| Pool | Necrobinder |
|---|---|
| Rarity | Starter Relic |
| Trigger | At the start of each combat |
| Price | no merchant price listed |
What it does
At the start of each combat, Summon 5. At the start of your turn, Summon 2.
Relic data comes from the community-built Slay the Spire 2 compendium API and tracks the early-access build. Treat exact numbers as community-verified; the game is still in early access and values shift between patches.
Relics that share this trigger
These relics fire on the same timing as Phylactery Unbound, so they often belong in the same kind of build.
- Cracked Core — At the start of each combat, Channel 1 Lightning.
- Divine Destiny — At the start of each combat, gain 6 Stars.
- Divine Right — At the start of each combat, gain 3 Stars.
- Infused Core — At the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
- Ring of the Snake — At the start of each combat, draw 2 additional cards.
- Bag of Marbles — At the start of each combat, apply 1 Vulnerable to ALL enemies.
- Bag of Preparation — At the start of each combat, draw 2 additional cards.
- Blood Vial — At the start of each combat, heal 2 HP.
Other Necrobinder relics
- Bound Phylactery — At the start of your turn, Summon 1.
- Bone Flute — Whenever Osty attacks, gain 2 Block.
- Book Repair Knife — Whenever a non-Minion enemy dies to Doom, heal 3 HP.
- Funerary Mask — At the start of each combat, add 3 Souls into your Draw Pile.
- Big Hat — At the start of each combat, add 2 random Ethereal cards into your Hand.
- Bookmark — At the end of each turn, lower the cost of a random Retained card by 1 until played.
- Ivory Tile — Whenever you play a card that costs 3 Energy or more, gain 1 Energy.
- Undying Sigil — Enemies with at least as much Doom as HP deal 50% less damage.
Other Starter Relic relics
Where to go next
All 296 relics — the full filterable list. Rarity system explains how often each tier appears.
Card database covers the cards that pair with this relic. Characters shows which run can find it.