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Cracked Core — Defect Relic in Slay the Spire 2

Updated 17 Oct 2026 Source Slay the Spire 2 relic data (spire-codex.com API), 296 relics retrieved 17 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.
Cracked Core relic art
Cracked Core

At the start of each combat, Channel 1 Lightning.

PoolDefect
RarityStarter Relic
TriggerAt the start of each combat
Priceno merchant price listed

What it does

At the start of each combat, Channel 1 Lightning.

Relic data comes from the community-built Slay the Spire 2 compendium API and tracks the early-access build. Treat exact numbers as community-verified; the game is still in early access and values shift between patches.

Relics that share this trigger

These relics fire on the same timing as Cracked Core, so they often belong in the same kind of build.

  • Divine Destiny — At the start of each combat, gain 6 Stars.
  • Divine Right — At the start of each combat, gain 3 Stars.
  • Infused Core — At the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
  • Phylactery Unbound — At the start of each combat, Summon 5. At the start of your turn, Summon 2.
  • Ring of the Snake — At the start of each combat, draw 2 additional cards.
  • Bag of Marbles — At the start of each combat, apply 1 Vulnerable to ALL enemies.
  • Bag of Preparation — At the start of each combat, draw 2 additional cards.
  • Blood Vial — At the start of each combat, heal 2 HP.

Other Defect relics

  • Infused Core — At the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
  • Data Disk — Start each combat with 1 Focus.
  • Gold-Plated Cables — Your rightmost Orb triggers its passive an additional time.
  • Symbiotic Virus — At the start of each combat, Channel 1 Dark.
  • Emotion Chip — If you lost HP during the previous turn, trigger the passive ability of all Orbs at the st
  • Metronome — The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
  • Power Cell — At the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand.
  • Runic Capacitor — Start each combat with 3 additional Orb Slots.

Other Starter Relic relics

Where to go next

All 296 relics — the full filterable list. Rarity system explains how often each tier appears.

Card database covers the cards that pair with this relic. Characters shows which run can find it.

Frequently asked questions

What does Cracked Core do in Slay the Spire 2?

At the start of each combat, Channel 1 Lightning.

Which pool is Cracked Core in?

It belongs to the Defect pool and is Starter Relic.

How much does Cracked Core cost?

no merchant price listed

When does Cracked Core trigger?

At the start of each combat.

More Slay the Spire 2 guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.