Evoke your rightmost Orb X times.
| Character | Defect |
|---|---|
| Type | Skill |
| Rarity | Rare |
| Cost | X Energy |
| Target | Self |
Card text
Evoke your rightmost Orb X times.
Upgraded: Evoke your rightmost Orb X+1 times.
Other Defect cards at X Energy
- Beam Cell — Deal 3 damage. Apply 1 Vulnerable.
- Boost Away — Gain 6 Block. Add a Dazed into your Discard Pile.
- Boot Sequence — Gain 10 Block.
- Chill — Channel 1 Frost for each enemy.
- Claw — Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.
- FTL — Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.