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Dual Wield — Event Skill Card in Slay the Spire 2

Updated 17 Oct 2026 Source Slay the Spire 2 card data (spire-codex.com API), 577 cards retrieved 17 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.
Dual Wield card art
Dual Wield

Choose an Attack or Power card. Add a copy of that card into your Hand.

CharacterEvent
TypeSkill
RarityEvent
Cost1 Energy
TargetSelf

Card text

Choose an Attack or Power card. Add a copy of that card into your Hand.

Upgraded: Choose an Attack or Power card. Add 2 copies of that card into your Hand.

What it gives back

  • Draws 1 card

Other Event cards at 1 Energy

  • Apparition — Gain 1 Intangible.
  • Caltrops — Whenever you are attacked, deal 3 damage back.
  • Distraction — Add a random Skill into your Hand. It's free to play this turn.
  • Exterminate — Deal 3 damage to ALL enemies 4 times.
  • Hello World — At the start of your turn, add a random Common card into your Hand.
  • Mad Science — Deal 12 damage.

Where to go next

All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.

Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.

Frequently asked questions

What does Dual Wield do in Slay the Spire 2?

Choose an Attack or Power card. Add a copy of that card into your Hand.

What does upgrading Dual Wield change?

Choose an Attack or Power card. Add 2 copies of that card into your Hand.

How much does Dual Wield cost?

1 Energy. It is a Event Skill card.

More Slay the Spire 2 guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.