At the start of your turn, gain 1 Energy and draw 1 additional card.
| Character | Necrobinder |
|---|---|
| Type | Power |
| Rarity | Rare |
| Cost | 3 Energy |
| Target | Self |
| Keywords | Ethereal |
Card text
At the start of your turn, gain 1 Energy and draw 1 additional card.
This card has no upgraded text in the card data, so it does not change on upgrade or the change is not text.
What it gives back
- Draws 1 card
- Gains 1 Energy
Other Necrobinder cards at 3 Energy
- End of Days — Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP.
- Melancholy — Gain 13 Block. Reduce this card's cost by 1 Energy whenever ANYONE dies.
- Reanimate — Summon 20.
- Reap — Deal 27 damage.
- Reaper Form — Whenever Attacks deal damage, apply that much Doom.
- Squeeze — Osty deals 25 damage. Deals 5 additional damage for ALL your other Osty Attacks.
Other cards with Ethereal
- Apparition — Gain 1 Intangible.
- Ascender's Bane —
- Clumsy —
- Dazed —
- Defile — Deal 13 damage.
- Defy — Gain 6 Block. Apply 1 Weak.
- Dying Star — Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
- Echo Form — The first card you play each turn is played an extra time.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.