Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it.
| Character | Regent |
|---|---|
| Type | Attack |
| Rarity | Rare |
| Cost | 3 Energy |
| Target | AnyEnemy |
| Total damage | 18 |
| Per Energy | 6.00 → 8.00 upgraded |
| Keywords | Exhaust |
Card text
Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it.
Upgraded: Deal 24 damage. At the start of your turn, if this is in your Exhaust Pile, play it.
Where it sits on the curve
Measured the same way as our efficiency tier list: total damage divided by Energy.
Bombardment produces 6.00 per Energy at base and <strong>8.00</strong> upgraded. That ranks it 93 of 143 of the 143 attacks with a fixed cost. It sits in the top 36% on this measure.
The measure ignores everything that is not a number. Area damage, conditions and drawbacks are not priced in.
Other Regent cards at 3 Energy
- Knockout Blow — Deal 30 damage. If this kills an enemy, gain 5 Stars.
- Void Form — End your turn. The first 2 cards you play each turn are free to play.
Other cards with Exhaust
- Adrenaline — Gain 1 Energy. Draw 2 cards.
- Afterlife — Summon 6.
- Alchemize — Procure a random potion.
- Anointed — Put every Rare card from your Draw Pile into your Hand.
- Apotheosis — Upgrade ALL your cards.
- Apparition — Gain 1 Intangible.
- Assassinate — Deal 10 damage. Apply 1 Vulnerable.
- Backstab — Deal 11 damage.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.