At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand.
| Pool | Shared |
|---|---|
| Rarity | Shop Relic |
| Trigger | At the start of each combat |
| Price | 200 Gold at base, 170–230 across shop price modifiers |
What it does
At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand.
Relic data comes from the community-built Slay the Spire 2 compendium API and tracks the early-access build. Treat exact numbers as community-verified; the game is still in early access and values shift between patches.
Relics that share this trigger
These relics fire on the same timing as Toolbox, so they often belong in the same kind of build.
- Cracked Core — At the start of each combat, Channel 1 Lightning.
- Divine Destiny — At the start of each combat, gain 6 Stars.
- Divine Right — At the start of each combat, gain 3 Stars.
- Infused Core — At the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
- Phylactery Unbound — At the start of each combat, Summon 5. At the start of your turn, Summon 2.
- Ring of the Snake — At the start of each combat, draw 2 additional cards.
- Bag of Marbles — At the start of each combat, apply 1 Vulnerable to ALL enemies.
- Bag of Preparation — At the start of each combat, draw 2 additional cards.
Other Shared relics
- Amethyst Aubergine — Enemies drop 15 additional Gold.
- Anchor — Start each combat with 10 Block.
- Bag of Marbles — At the start of each combat, apply 1 Vulnerable to ALL enemies.
- Bag of Preparation — At the start of each combat, draw 2 additional cards.
- Blood Vial — At the start of each combat, heal 2 HP.
- Book of Five Rings — Every 5 cards you add to your Deck, heal 20 HP.
- Bronze Scales — Start each combat with 3 Thorns.
- Centennial Puzzle — The first time you lose HP each combat, draw 3 cards.
Other Shop Relic relics
Where to go next
All 296 relics — the full filterable list. Rarity system explains how often each tier appears.
Card database covers the cards that pair with this relic. Characters shows which run can find it.