Deal 12 damage to ALL enemies. Costs 1 less 1 Energy for each Attack played this turn.
| Character | Ironclad |
|---|---|
| Type | Attack |
| Rarity | Uncommon |
| Cost | 3 Energy |
| Target | AllEnemies |
| Total damage | 12 |
| Per Energy | 4.00 → 5.00 upgraded |
Card text
Deal 12 damage to ALL enemies. Costs 1 less 1 Energy for each Attack played this turn.
Upgraded: Deal 15 damage to ALL enemies. Costs 1 less 1 Energy for each Attack played this turn.
Where it sits on the curve
Measured the same way as our efficiency tier list: total damage divided by Energy.
Stomp produces 4.00 per Energy at base and <strong>5.00</strong> upgraded. That ranks it 134 of 143 of the 143 attacks with a fixed cost. It sits in the top 7% on this measure.
The measure ignores everything that is not a number. Area damage, conditions and drawbacks are not priced in.
Other Ironclad cards at 3 Energy
- Barricade — Block is not removed at the start of your turn.
- Bludgeon — Deal 32 damage.
- Corruption — Skills cost 0 1 Energy. Whenever you play a Skill, Exhaust it.
- Demon Form — At the start of your turn, gain 2 Strength.
- Howl from Beyond — Deal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, p
- Mangle — Deal 15 damage. Enemy loses 10 Strength this turn.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.