Deal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it.
| Character | Ironclad |
|---|---|
| Type | Attack |
| Rarity | Uncommon |
| Cost | 3 Energy |
| Target | AllEnemies |
| Total damage | 16 |
| Per Energy | 5.33 → 7.00 upgraded |
Card text
Deal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it.
Upgraded: Deal 21 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it.
Where it sits on the curve
Measured the same way as our efficiency tier list: total damage divided by Energy.
Howl from Beyond produces 5.33 per Energy at base and <strong>7.00</strong> upgraded. That ranks it 113 of 143 of the 143 attacks with a fixed cost. It sits in the top 22% on this measure.
The measure ignores everything that is not a number. Area damage, conditions and drawbacks are not priced in.
Other Ironclad cards at 3 Energy
- Barricade — Block is not removed at the start of your turn.
- Bludgeon — Deal 32 damage.
- Corruption — Skills cost 0 1 Energy. Whenever you play a Skill, Exhaust it.
- Demon Form — At the start of your turn, gain 2 Strength.
- Mangle — Deal 15 damage. Enemy loses 10 Strength this turn.
- Stomp — Deal 12 damage to ALL enemies. Costs 1 less 1 Energy for each Attack played this turn.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.