Antewise

Punch Construct — Normal in Slay the Spire 2

Updated 17 Oct 2026 Source Slay the Spire 2 enemy data (spire-codex.com API), 115 enemies retrieved 17 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.
Punch Construct art
Punch Construct

Punch Construct is a Normal enemy with 55 (Ascension 60) HP in Slay the Spire 2.

TypeNormal
HP55 (Ascension 60)
Innate powersARTIFACT 1

Move set

MoveIntentDamageBlockHeal
READY Defend — 10 —
Strong Punch Attack 14 / Asc 16 — —
Fast Punch Attack + Debuff 10 (5×2=10) / Asc 12 (6×2=12) — —

Attack pattern

This enemy uses a cycle pattern . The documented sequence is: READY → STRONG_PUNCH → FAST_PUNCH.

Where it appears

  • Act 3 - Glory — Monster
  • Act 1 - Underdocks — Monster
  • — Monster

Other Normal enemies

Where to go next

All 115 enemies — the full list. Card database lists the tools you bring to the fight.

Relics cover the passive bonuses that help you survive. Boss guide hub explains the named fights.

Frequently asked questions

What is Punch Construct in Slay the Spire 2?

Punch Construct is a Normal enemy with 55 (Ascension 60) HP. Its moves and attack pattern are listed below.

Where does Punch Construct appear?

It appears in: Act 3 - Glory, Act 1 - Underdocks, .

More Slay the Spire 2 guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.