Mecha Knight is a Elite enemy with 300 (Ascension 320) HP in Slay the Spire 2.
| Type | Elite |
|---|---|
| HP | 300 (Ascension 320) |
| Innate powers | ARTIFACT 3 |
Move set
| Move | Intent | Damage | Block | Heal |
|---|---|---|---|---|
| Charge | Attack | 25 / Asc 30 | — | — |
| Flamethrower | Status | — | — | — |
| Windup | Defend + Buff | — | 15 | — |
| Heavy Cleave | Attack | 35 / Asc 40 | — | — |
Attack pattern
This enemy uses a cycle pattern , starting with CHARGE. The documented sequence is: CHARGE → FLAMETHROWER → WINDUP → HEAVY_CLEAVE.
Where it appears
- Act 3 - Glory — Elite
Quotes
- “[object Object]”
- “[object Object]”
Other Elite enemies
- Bygone Effigy — Elite
- Byrdonis — Elite
- Decimillipede — Elite
- Entomancer — Elite
- Flail Knight — Elite
- Infested Prism — Elite
- Magi Knight — Elite
- Phantasmal Gardener — Elite
- Phrog Parasite — Elite
- Skulking Colony — Elite
Where to go next
All 115 enemies — the full list. Card database lists the tools you bring to the fight.
Relics cover the passive bonuses that help you survive. Boss guide hub explains the named fights.