Take double damage from enemies. Allies take half damage from enemies.
| Character | Ironclad |
|---|---|
| Type | Power |
| Rarity | Rare |
| Cost | 1 Energy |
| Target | Self |
Card text
Take double damage from enemies. Allies take half damage from enemies.
This card has no upgraded text in the card data, so it does not change on upgrade or the change is not text.
Other Ironclad cards at 1 Energy
- Aggression — At the start of your turn, put a random Attack from your Discard Pile into your Hand and U
- Armaments — Gain 5 Block. Upgrade a card in your Hand.
- Ashen Strike — Deal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile.
- Body Slam — Deal damage equal to your Block.
- Break — Deal 20 damage. Apply 5 Vulnerable.
- Breakthrough — Lose 1 HP. Deal 9 damage to ALL enemies.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.