Gain 11 Block. Next turn, gain 5 Block.
| Character | Regent |
|---|---|
| Type | Skill |
| Rarity | Common |
| Cost | 2 Energy |
| Target | Self |
| Total Block | 11 |
| Per Energy | 5.50 → 6.50 upgraded |
Card text
Gain 11 Block. Next turn, gain 5 Block.
Upgraded: Gain 13 Block. Next turn, gain 7 Block.
Where it sits on the curve
Measured the same way as our efficiency tier list: total Block divided by Energy.
Glitterstream produces 5.50 per Energy at base and <strong>6.50</strong> upgraded. That ranks it 30 of 56 of the 56 skills with a fixed cost. It sits in the top 48% on this measure.
The measure ignores everything that is not a number. Area damage, conditions and drawbacks are not priced in.
Other Regent cards at 2 Energy
- Bulwark — Gain 12 Block. Forge 10.
- Celestial Might — Deal 6 damage 3 times.
- GUARDS!!! — Transform any number of cards in your Hand into Minion Sacrifice.
- Genesis — At the start of your turn, gain 2 Stars.
- Hammer Time — Whenever you Forge, all allies Forge as well.
- Hegemony — Deal 15 damage. Next turn, gain 2 Energy.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.