Deal 10 damage.
| Character | Token |
|---|---|
| Type | Attack |
| Rarity | Token |
| Cost | 2 Energy |
| Target | AnyEnemy |
| Total damage | 10 |
| Per Energy | 5.00 |
| Keywords | Retain |
Card text
Deal 10 damage.
This card has no upgraded text in the card data, so it does not change on upgrade or the change is not text.
Where it sits on the curve
Measured the same way as our efficiency tier list: total damage divided by Energy.
Sovereign Blade produces 5.00 per Energy at base . That ranks it 127 of 143 of the 143 attacks with a fixed cost. It sits in the top 12% on this measure.
The measure ignores everything that is not a number. Area damage, conditions and drawbacks are not priced in.
Other cards with Retain
- Eradicate — Deal 11 damage X times.
- Luminesce — Gain 2 Energy.
- Poor Sleep —
- Purity — Exhaust up to 3 cards in your Hand.
- Reap — Deal 27 damage.
- Restlessness — If your Hand is empty, draw 2 cards and gain 2 Energy.
- Sacrifice — If Osty is alive, he dies and you gain Block equal to double his Max HP.
- Snakebite — Apply 7 Poison.
Cards that name it
- Conqueror — Forge 3. Sovereign Blade deals double damage to the enemy this turn.
- Parry — Sovereign Blade now gains 10 Block.
- Seeking Edge — Forge 7. Sovereign Blade now deals damage to ALL enemies.
- Summon Forth — Put Sovereign Blade into your Hand from anywhere. Forge 8.
- Sword Sage — Sovereign Blade gains Replay 1.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.