Gain 10 Block. At the end of your turn, if this is on top of your Draw Pile, play it.
| Character | Regent |
|---|---|
| Type | Skill |
| Rarity | Rare |
| Cost | 1 Energy |
| Target | Self |
| Total Block | 10 |
| Per Energy | 10.00 → 13.00 upgraded |
Card text
Gain 10 Block. At the end of your turn, if this is on top of your Draw Pile, play it.
Upgraded: Gain 13 Block. At the end of your turn, if this is on top of your Draw Pile, play it.
Where it sits on the curve
Measured the same way as our efficiency tier list: total Block divided by Energy.
I Am Invincible produces 10.00 per Energy at base and <strong>13.00</strong> upgraded. That ranks it 5 of 56 of the 56 skills with a fixed cost. It sits in the top 93% on this measure.
The measure ignores everything that is not a number. Area damage, conditions and drawbacks are not priced in.
Other Regent cards at 1 Energy
- Arsenal — Whenever you create a card, gain 1 Strength.
- BEGONE! — Choose a card in your Hand to Transform into Minion Strike.
- Beat into Shape — Deal 5 damage. Forge X. Forges an additional 5 for every other time you've hit the enemy t
- Black Hole — Whenever you spend or gain 1 Stars, deal 3 damage to ALL enemies.
- Bundle of Joy — Add 3 random Colorless cards into your Hand.
- CHARGE!! — Choose 2 cards in your Draw Pile to Transform into Minion Dive Bombs.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.