Gain 5 Strength this turn.
| Character | Event |
|---|---|
| Type | Skill |
| Rarity | Event |
| Cost | 0 Energy |
| Target | Self |
Card text
Gain 5 Strength this turn.
Upgraded: Gain 7 Strength this turn.
What it applies
- Strength × 5
Other Event cards at 0 Energy
- Brightest Flame — Gain 2 Energy. Draw 2 cards. Lose 1 Max HP.
- Byrd Swoop — Deal 14 damage.
- Clash — Can only be played if every card in your Hand is an Attack. Deal 14 damage.
- Enlightenment — Reduce the cost of ALL cards in your Hand to 1 this turn.
- Wish — Put a card from your Draw Pile into your Hand.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.