Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.
| Character | Regent |
|---|---|
| Type | Skill |
| Rarity | Common |
| Cost | 1 Energy |
| Target | Self |
| Total Block | 6 |
| Per Energy | 6.00 → 9.00 upgraded |
Card text
Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.
Upgraded: Gain 9 Block. Put a card from your Discard Pile on top of your Draw Pile.
Where it sits on the curve
Measured the same way as our efficiency tier list: total Block divided by Energy.
Cosmic Indifference produces 6.00 per Energy at base and <strong>9.00</strong> upgraded. That ranks it 24 of 56 of the 56 skills with a fixed cost. It sits in the top 59% on this measure.
The measure ignores everything that is not a number. Area damage, conditions and drawbacks are not priced in.
Other Regent cards at 1 Energy
- Arsenal — Whenever you create a card, gain 1 Strength.
- BEGONE! — Choose a card in your Hand to Transform into Minion Strike.
- Beat into Shape — Deal 5 damage. Forge X. Forges an additional 5 for every other time you've hit the enemy t
- Black Hole — Whenever you spend or gain 1 Stars, deal 3 damage to ALL enemies.
- Bundle of Joy — Add 3 random Colorless cards into your Hand.
- CHARGE!! — Choose 2 cards in your Draw Pile to Transform into Minion Dive Bombs.
Where to go next
All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.
Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.