Antewise

Blur — Silent Skill Card in Slay the Spire 2

Updated 17 Oct 2026 Source Slay the Spire 2 card data (spire-codex.com API), 577 cards retrieved 17 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.
Blur card art
Blur

Gain 5 Block. Block is not removed at the start of your next turn.

CharacterSilent
TypeSkill
RarityUncommon
Cost1 Energy
TargetSelf
Total Block5
Per Energy5.00 → 8.00 upgraded

Card text

Gain 5 Block. Block is not removed at the start of your next turn.

Upgraded: Gain 8 Block. Block is not removed at the start of your next turn.

Where it sits on the curve

Measured the same way as our efficiency tier list: total Block divided by Energy.

Blur produces 5.00 per Energy at base and <strong>8.00</strong> upgraded. That ranks it 35 of 56 of the 56 skills with a fixed cost. It sits in the top 39% on this measure.

The measure ignores everything that is not a number. Area damage, conditions and drawbacks are not priced in.

Other Silent cards at 1 Energy

Where to go next

All 577 cards — the full table, filterable by character. Efficiency tier list — every measurable card ranked.

Rarity system explains how often this card appears. Enchantments covers the modifiers that can change it.

Frequently asked questions

What does Blur do in Slay the Spire 2?

Gain 5 Block. Block is not removed at the start of your next turn.

What does upgrading Blur change?

Gain 8 Block. Block is not removed at the start of your next turn.

How much does Blur cost?

1 Energy. It is a Uncommon Skill card.

Is Blur efficient for its cost?

It produces 5.00 Block per Energy, which ranks 35 of 56 among the skills that can be measured this way.

More Slay the Spire 2 guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.