The first night
Sons of the Forest starts you on a beach with nothing. Your first goal is a shelter and a fire before dark.
The weapon database lists all 73 weapons. Craft a spear early so you are not defenceless.
Shelter first
A basic hut with a wall keeps cannibals out while you sleep and heal. Do not skip it, because the night is unforgiving.
Stay armed
A spear and a bow cover melee and ranged. Find or craft both before you wander far from the camp.
Avoid the villages
Cannibal camps are deadly early. Circle them, learn the patrols, and strike when you are ready and armed.
Learn the island
The first days are about reading threats, not fighting them. Map the safe paths before you take risks.
Build before you roam
A shelter and a fire turn a scary island into a base. Spend the first hours making camp, because the dark punishes the wanderer.
Weapons to find or craft early
- Crafted Spear (added Early Access release, block Weak)
- Crossbow (added Early Access release)
- Guitar (added Early Access release, block None)
- Cross (added Early Access release)
- Crafted Bow (added Early Access release)
- Modern Axe (block Medium)
- Machete (added Early Access release, block Weak)
- Firefighter Axe (block Strong)
- Chainsaw
- Compound Bow (added Early Access release)
- Katana (added Early Access release)
- Molotov (added Early Access release)
- Grenade (added Early Access release)
- Crafted Club (added Early Access release, block Medium)
The island is layered
The beach is safe, the woods are watched, the caves are deadly. Learn that order before you push past the sand.
What lives on the island
- Fingers (type Mutants, class Humanoid mutants)
- Enemies
- Twins (type Mutants, class Creepy mutants)
- Sluggy
- Cannibals
- Caterpillar
- Shark (type Predator)
- Demon
- Edward Puffton
- Barbara Puffton
- Mutants
- Puffies
- Mutant Baby (type Mutants, class Creepy mutants)
- Muddy Cannibals
- Heavy Cannibals
- Golden-Masked Cannibals
- Fat Cannibals
- Regular Cannibals