Antewise

Ravenswatch Guides — Heroes, Enemies and Co-op Runs

Ravenswatch guides built around the hero kits and enemy behaviour: hero tier lists, ability breakdowns, enemy and boss guides, and how co-op runs work.

Where the numbers come from. The hero and enemy tables are built from the game wiki's own data, not from memory. The guides are judgements about that data: where a page needs an exact figure, we mark it and check it before we call it fact.

Start here

Most runs end for one of three reasons. A hero that does not fit the run, enemies read too late, or a boss reached without a plan. Read the beginner guide first, then the hero abilities guide.

All Ravenswatch guides

Start here Beginner guide

What to do in the first minutes, how a run flows, and the habits that keep a co-op party alive to the boss.

Tier list Best heroes tier list

S to C rankings for every hero, judged on safety, clear speed and how forgiving the kit is for new players.

Heroes Hero abilities guide

Every hero ability kit: attack, power, special and defense, and what each one is for in a run.

Heroes Which hero should you pick

Match a hero to how you like to play. Melee wants you close; ranged rewards positioning.

Builds Weapons and loadout guide

What each hero carries, and how to build a loadout that fits the run instead of fighting it.

Builds Best builds and synergies

Hero and ability pairings that stack their strengths. The combos that snowball a run.

Enemies Enemy guide

What every enemy type does and how to read a wave before it starts.

Enemies Elite enemy guide

Elites hit harder and carry the Elite tag. How to spot them and what their telegraphed hits demand.

Bosses Boss guide

The chapter bosses and the focused plans that end them without a party wipe.

Progression Chapter guide

How chapters escalate, what changes between them, and where the difficulty spikes land.

Co-op Co-op guide

How shared runs, revives and threat work when a full party runs the same map.

Progression How to unlock heroes

Every hero with its unlock condition, so you know what a run needs to add it to the roster.

Mistakes Common mistakes

The habits that end more Ravenswatch runs than bad luck: over-committing, ignoring elites, panic revives.

Survival Survival tips

Small decisions that keep a run alive: positioning, threat control and when to fall back.

Hero build Aladdin build guide

Jinniya wish trait, Ring Jinn power and Enchanted Blades — an aggressive melee loop with team buffs.

Hero build Beowulf build guide

Last Wyrm turns his slow runic sword into a buffed damage machine; melee uptime is the build.

Hero build Carmilla build guide

Stack Blood, apply Bleed, push crit so her Power detonates — a high-skill, high-reward carry.

Hero build Geppetto build guide

Deploys constructs that draw aggro and fight for him; safe, setup-heavy, strong vs bosses.

Hero build Juliet build guide

Pistol hero whose Volcanic Shots and Power Shot reward attack-plus-power; best with Romeo.

Hero build Kintaro build guide

Two stance sets — claw and axe — whose Leap and Roar reward aggressive, mobile melee.

Hero build Melusine build guide

Siren’s Call stance swap: sing to damage, move to reposition, dive intangible to escape.

Hero build Merlin build guide

Three spell schools and huge flexibility; community builds ignore Special and stack Defense CDR.

Hero build Pied Piper build guide

Infestation floods the field with rats; AoE zoning and one of the best co-op healers.

Hero build Romeo build guide

Defensive melee duelist; Deflect and Red Rose reward timing, strongest with Juliet.

Hero build Scarlet build guide

Dual-form hero, fast human and hard monster; TheGamer build cuts Power and Special cooldown.

Hero build Snow Queen build guide

Chilled-control caster whose Ice Crown shatters slowed enemies; AoE crowd control.

Hero build Sun Wukong build guide

Stance-switching melee powerhouse; aggressive damage with a survivability stance when needed.

Reference tables

Every hero and enemy in Ravenswatch, one filterable table each. The hero table shows weapon, unlock and ability kit. The enemy table shows type, chapter and behaviour.

Data notes

The tables above are built from the game wiki's own infobox and enemy data. Where a figure matters, we mark it and check it before publishing it as fact.

Found something wrong? Tell us. Corrections are the fastest way this hub improves.

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.