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Ravenswatch Aladdin Build Guide

Updated 2 Nov 2026 Source ravenswatch.wiki.gg (Heroes) + site src/data/ + r/ravenswatch Aladdin strats, verified 2 Nov 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Ravenswatch Aladdin Build Guide

Aladdin starts weak and ends as one of the strongest all-rounders in Ravenswatch. His whole kit rewards an aggressive melee loop backed by a wish trait that buffs your whole team.

The kit

  • Attack — Scimitars: fast multi-hit melee that ends in an AoE.
  • Power — Ring Jinn: summons a Jinn that deals heavy damage, boosted in both damage and range when held.
  • Special — Enchanted Blades: empowers your blades for a window of stronger hits.
  • Defense — Somersault: a dodge roll that keeps you mobile.
  • Trait — Jinniya of the Lamp: spend a charge to boost your Power, Special, or Defense.

Build direction

The trait is the engine. Because each charge lets you pump Power, Special, or Defense, the rule is use it often, not save it — early trait charges from a Power task or a +1 charge talent snowball the run. Community players rate the Ginn’s Wrath / Dive / Slide + Jump + Whirl combination as a strong core once you collect those skills.

Aladdin’s value is flexible: he can play crit or raw power, and either works as long as you commit instead of splitting. The Ring Jinn is his biggest damage spike, so talents and items that keep the Jinn active or extend its window pay off more than small flat bonuses.

In co-op he is one of the best supports because his buffs can be shared with the team, so lean into group utility when playing with others.

What to prioritize

  1. Trait-charge economy (early Power task or +1 charge).
  2. One damage theme — crit or raw — taken all the way.
  3. Skills that extend or amplify Ring Jinn.

Frequently asked questions

Is crit or raw damage better on Aladdin?

Community strats favor committing to one. Crit scales higher at the top end but needs crit-damage gear to land; raw damage is easier to source from other passives. Pick one and stack it rather than mixing.

What should I do in the first minutes with Aladdin?

Take a Power task or a +1 trait-charge early so you can use Jinniya of the Lamp often. Clear vision towers and grimoires fast to bank trait charges before the first boss.

More Ravenswatch guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.