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Enter the Gungeon is a bullet-hell roguelite. Most runs end for one of three reasons: walking instead of rolling, burning blanks early, or greed for loot. Read the beginner guide first, then the dodge roll guide.
All Enter the Gungeon guides
What to do in the first minutes, how a run flows, and the habits that get you past the first floors instead of back to the Breach.
Tier list Best guns tier listHow to read all 358 guns: what makes a gun worth a slot, and how to use the database to find guns that fit your run.
Guns Gun types guideSemiautomatic, automatic, beam, charged, burst — what each type does to your timing, positioning and dodge rhythm.
Guns How to get good gunsWhere better guns come from: shops, chests, shrines and drops, and how to raise your odds without wasting a run.
Enemies Enemy guideWhat every enemy does and how to read a room before it shoots back. The full bestiary, by health and behaviour.
Bosses Boss guideThe floor guardians and how to beat them: save blanks, learn the tell, punish the window.
Progression Floors guideHow the floors chain together, what changes as you go deeper, and how Breach shortcuts work.
Risk Shrines and altars guideWhat shrines and altars trade, and when a gamble on your loadout is worth the risk.
Loot Chests and loot guideHow the dodge-roll smash works, and how to get the most from every chest on a floor.
Mechanic Dodge roll guideThe core mechanic: i-frames, reload-on-contact, and chest smash, all from one input.
Co-op Co-op guideHow two rollers cover more lanes and revive each other, and why spreading out matters.
Characters How to unlock charactersStarter guns, unlocks, and how different characters teach different gun rhythms.
Tier list Best characters tier listRank the seven Gungeoneers by how they open a run — The Marine, The Robot, The Bullet and where the rest land.
Build Best synergies guideThe strongest combos — Knight Time, Keeping the Beat, Ice Water and more — with the exact items or guns that trigger each.
Mistakes Common mistakesThe habits that end more runs than bad luck: walking instead of rolling, burning blanks, loot greed.
Edges Tips and tricksLow-effort habits that compound: roll to reload, read health bands, use the databases as memory.
Reference tables
Every gun and enemy in Enter the Gungeon, one filterable table each. The gun table shows type, quality, damage and DPS. The enemy table shows health and behaviour, with bosses flagged.
Data notes
The tables above are built from the game wiki's own gun and enemy infoboxes. Where a figure matters, we mark it and check it before publishing it as fact.
Found something wrong? Tell us. Corrections are the fastest way this hub improves.