Antewise

All Darkest Dungeon Bosses — Mini-Bosses & Lords

Updated 19 Oct 2026 Source Synthesized from published Darkestdungeon guides; rewritten in original wording on 20 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Every Darkest Dungeon boss with its class and stats, so you can prep trinkets and resistances before the fight.

37 bosses · 16 types.

Ancestor (First Form)

Eldritch/Human

The story of Darkest Dungeon is narrated by the Ancestor, a mysterious and seemingly omnipresent character who accompanies the player in their adventures. Along the player's journey the Ancestor will gradually reveal, through his foreboding comments, the history of the Hamlet and the various monsters infesting the…

enemyclass
Eldritch/Human
size
Small (1)
turns
20px
hpA
5

Baron

Bloodsucker

The Baron is a boss that appears in the Courtyard mission Morbid Entertainment. As this quest is only offered at the veteran level and Baron does not appear in Endless Harvest, there is only one version of the Baron. The Baron drops a Blueprint and a Set Trinket when killed.

turns
20px 20px 20px
enemyclass
Bloodsucker
size
Average (1)
hpA
233

Barrel O' Bombs

Carpentry

The Barrel O' Bombs is an enemy which is always encountered alongside Brigand Vvulf. The Barrel O' Bombs itself has no abilities, however while it is out Brigand Vvulf will automatically use two abilities;

enemyclass
Carpentry
size
Small (1)
hpA
25
hpB
30

Bosses (Darkest Dungeon)

Bosses are larger, more challenging enemies, typically with a large health pool and special mechanics. Each location contains various boss expeditions whose objective is to confront and defeat a boss enemy. For each diff

Brigand Matchman

Human

One of the members of the infamous "Brigands Brigade", the Brigand Matchman is arguably the weakest among their ranks, but also the deadliest. He alone can operate the terrible Brigand Cannon, unleashing thundering blasts of fire and death that can easily decimate even the healthiest of parties.

enemyclass
Human
size
Small (1)
turns
20px
varA
Brigand Matchman

Brigand Pounder

Ironwork

The Brigand 8-/12-/16-Pounder is a Boss which appears in the Weald. The Brigand Pounder spawns on the second rank with an assortment of Brigands to support it in the other three ranks. The most important of these support units is a special Brigand called the Matchman.

enemyclass
Ironwork
size
Average (1)
varA
Brigand  8 Pounder
varB
Brigand  12 Pounder

Brigand Vvulf

Human

Vvulf is a leader of the Human brigands in the area surrounding the Hamlet, and he may be encountered during the unique town event Wolves at the Door. Armed with a Tower Shield and a barrel full of bombs, Vvulf is able to deal massive damage and guard his men from attacks.

size
Average (1)
enemyclass
Human
hpA
160
hpB
240

Cauldron(Empty)

Crockery

The Cauldron is an enemy which is always encountered alongside The Hag. It is largely passive, but a key component of this encounter. The Cauldron will always spawn occupying the first 2 ranks during the boss fight, while the Hag lurks behind it on the 3rd and 4th Rank.

enemyclass
Crockery
size
Large (2)
turns
None
varA
Cauldron (Empty)

Countess

Bloodsucker

The Countess is the third and the final boss of The Courtyard fought during the "Bewitching Predator" (LVL 6 Epic) quest. An insectoid vampiress, she is the source of the Crimson Curse, as her corrupting blood was spread around the Courtyard's guests by the Ancestor's machinations, following her murder by his hands.

enemyclass
Bloodsucker
size
4
hpA
400
hpB
480

Crocodilian

Bloodsucker

The Crocodilian is a dangerous Bloodsucker mini-boss that appears in several Courtyard missions and in the Endless Harvest. The Crocodilian appears in each of the each of the main quest expeditions to the Courtyard, including the initial Apprentice-level mission.

turns
File:Turnticker.pngFile:Turnticker.png
enemyclass
Bloodsucker
size
Average (1)
varA
Crocodilian

Drowned Anchorman

Unholy

When summoned by the Drowned Crew it will have a buff that grants +50% to PROT, Bleed Resist and Blight Resist; and +25% Stun Resist. After it uses "Heave to!", it will lock a hero in place.

enemyclass
Unholy
size
Small (1)
turns
20px
varA
Drowned Puller

Drowned Crew

Unholy

The Sodden/Sunken/Drowned Crew is a boss that appears in the Cove. Although they may appear to be individuals, the Crew are mechanically a single-target entity filling three ranks. The Drowned Anchorman is not part of the larger group and has his own HP, resistances, and set of abilities.

enemyclass
Unholy
size
Gigantic (3)
varA
Sodden Crew
varB
Sunken Crew

Fanatic

Human

The Fanatic is a wandering boss in The Crimson Court that may hunt down heroes afflicted with the Crimson Curse. Upon entering battle, the Fanatic will always surprise the party.

turns
20px20px20px
enemyclass
Human
size
Large (2)
varA
Fanatic

Flesh (Head)

Eldritch

The Flesh is the second boss of the Warrens, appearing after the Swine Prince. Like other bosses, it has three variations (Inchoate, Unstable, and Formless). It features 4 different parts that change each round, each of which has its own specific set of abilities and stats.

enemyclass
Eldritch
size
Average (1)
turns
20px
varA
Inchoate Flesh

Fracture

Husk

Fracture is a boss found within the Farmstead in The Color of Madness DLC, and the first phase of the fight against The Sleeper. The Fracture does not usually attack the heroes directly outside of the low-damage Slow the Sands; instead, it focuses on summoning and empowering other enemies to fight for it.

enemyclass
Husk
size
1
dodgeA
0
protectionA
20

Garden Guardian

Stonework/Eldritch

The Garden Guardian is a boss in the Courtyard, unlocked after all the other Courtyard bosses have been defeated. An expedition, Defeat the Fallen Guardian, will appear on the expedition map after the Countess is defeated. Once unlocked, this expedition will always be available and can be completed multiple times.

turns
20px 20px
enemyclass
Stonework/Eldritch
size
2
varA
Garden Guardian

Gestating Heart

Eldritch

The Gestating Heart is the second-to-last form of the final boss of the Darkest Dungeon. Classified as ELDRITCH, it is a wriggling mass of horror that seems to be incubating an even more frightening and incomprehensible form.

enemyclass
Eldritch
size
Unimaginable
turns
20px
hpA
189

Hag

Human

The Wizened Hag/Hag/Hag Witch is a Human boss that appears in the Weald. The Hag always appears taking up rank 3 and 4, while her pot takes up ranks 1 and 2; neither she nor her pot can be moved from those positions. When empty, the pot cannot be damaged unless you only have one character left.

enemyclass
Human
size
Large (2)
turns
File:turnticker.pngFile:turnticker.png
varA
Wizened Hag

Heart of Darkness

Cosmic

Heart of Darkness is the ultimate boss of Darkest Dungeon. It is the last phase of the Ancestor fight, whose form became a vessel for the creature to cross over. Heart of Darkness has a terrible ability called Come Unto Your Maker, which instantly kills a hero - regardless of HP or stress.

enemyclass
Cosmic
size
Unimaginable (4)
hpA
252
hpB
303

Imperfect Reflection

Eldritch/Human

This is one of two copies that the Ancestor will summon during the first phase of his fight. The Imperfect Reflection will usually be summoned by the Ancestor via his Imperfect Reproduction skill after dealing deathblows to a few Perfect Reflections.

enemyclass
Eldritch/Human
size
Small
turns
20px
hpA
29

Mammoth Cyst

Eldritch/Beast

Mammoth Cyst is a miniboss-type enemy found on the third quest in the Darkest Dungeon. There are multiple copies of it, but only the one that guards the quest curio must be killed to complete the quest.

enemyclass
Eldritch/Beast
size
Gigantic (3)
turns
20px20px
hpA
158

Miller

Poor Soul

The Miller is a boss found within the Farmstead. He must be defeated to unlock the Endless Harvest mode, and is also always the first boss encountered on every Endless Harvest run.

enemyclass
Poor Soul
size
2
varC
Miller
hpA
95

Necromancer

Unholy/Eldritch

The Necromancer is an Unholy/Eldritch boss that appears in the Ruins. The Necromancer will always start in position 1. Each time he uses an attack, he will create a skeleton enemy in rank 1 and move himself back 1 rank. Corpses do not block his summoning; they will simply be replaced by newly summoned skeletons.

enemyclass
Unholy/Eldritch
size
1
varB
Necromancer
varC
Necromancer Lord

Perfect Reflection

Eldritch/Human

This is one of two copies that the Ancestor will summon during the first phase of his fight. After being summoned by the Ancestor on the first turn, they will serve as the main threat against your party.

enemyclass
Eldritch/Human
size
Small
turns
20px
hpA
36

Prophet

Unholy

The Prophet is a boss that appears in the Ruins, and, like other bosses, has three variations (Sonorous, Fulminating, and Gibbering). The Prophet spawns on rank 4, with wooden pews occupying ranks 1, 2 and 3.

enemyclass
Unholy
size
Average (1)
varA
Sonorous Prophet
varB
Fulminating Prophet

Shambler

Eldritch

The Shambler is a dangerous Eldritch miniboss that lurks in blackest pitch, dropping Ancestral trinkets when killed. While the Shambler is alive the Light Meter will be fixed at 0—and the light level cannot be altered in any way with torches or skills!

enemyclass
Eldritch
size
Large (2)
turns
20px
varA
Shambler

Shuffling Horror

Eldritch

Shuffling Horror is the first of four bosses in the Darkest Dungeon. It resembles a Shambler that has been overtaken by the eldritch, fleshy growths that pervade the rest of the Darkest Dungeon. Shuffling Horror spawns with a Cultist Priest. If the Priest is killed, it will summon another enemy.

enemyclass
Eldritch
size
Gigantic (3)
turns
File:turnticker.pngFile:turnticker.png
hpA
162

Siren

Eldritch

The Captivating, Alluring, and Beguiling Siren is the first Boss of the Cove. She has 2 turns per round. The Siren's main gimmick is Song of Desire, which mind-controls one of the heroes and causes them to fight for the Siren for (usually) two full rounds.

enemyclass
Eldritch
size
Large (2)
turns
File:turnticker.pngFile:turnticker.png
varA
Siren

Swine Prince

Beast

The Swine Prince/King/God is a Beast boss that appears in the Warrens. The Swine Prince occupies the first three ranks, and Wilbur, the fourth.

enemyclass
Beast
size
Gigantic (3)
varA
Swine Prince
varB
Swine King

Templar Impaler

Eldritch/Beast

The Templar Impaler is a miniboss which guards the altars in the second quest in the Darkest Dungeon. He takes 2 actions per turn, one of which is typically a Revelation attack. His other action will be spent on one of his remaining attack abilities, all of them equally dangerous.

enemyclass
Eldritch/Beast
size
Large (2)
turns
20px20px
hpA
137

Templar Warlord

Eldritch/Beast

The Templar Warlord is a miniboss which guards the altars in the second quest in the Darkest Dungeon. He takes 2 actions per turn, one of which is typically a Revelation attack. His other action will be spent on one of his remaining attack abilities.

enemyclass
Eldritch/Beast
size
Large (2)
turns
20px20px
hpA
105

The Collector

Human/Eldritch

The Collector is an Eldritch/Human miniboss who has a 3%, 4%, or 5% chance, depending on difficulty, to spawn if the inventory is at least 79% full (that is, thirteen slots full).

enemyclass
Human/Eldritch
size
1
varB
The Collector
varC
The Collector

The Shrieker

Eldritch/Beast

The Shrieker is an Eldritch/Beast Event Boss found in the Weald. The Shrieker typically appears when a certain number of Trinkets have been lost due to a party wipe. It may also steal trinkets from inventory in the Hamlet as well. The Shrieker spawns along with its nest, both of which take up two slots.

enemyclass
Eldritch/Beast
size
Large (2)
turns
20px20px20px
varA
Callous Shrieker

The Sleeper

Husk

The Sleeper is a boss found within the Farmstead in The Color of Madness DLC. It serves as the second phase to Fracture, and is guaranteed to be encountered on the wave group after the Miller. The Sleeper has two incredibly powerful attacks: The Sleeper Awakens and The Sleeper Stirs.

enemyclass
Husk
size
4
protectionA
30
speedA
6

Thing from the Stars

Eldritch

The Thing from the Stars is a Eldritch miniboss from The Color of Madness DLC. An extremely dangerous opponent, the Thing has multiple turns per round and is capable of inflicting massive Stress damage and Blight.

enemyclass
Eldritch
varA
Thing from the Stars
varB
Thing from the Stars
varC
Thing from the Stars

Viscount

Bloodsucker

The Viscount is the Bloodsucker boss fought in the Courtyard during the Served Cold (LVL 5 Epic) quest. The fight consists of the Viscount himself plus three bodies which occupy the other ranks.

turns
20px 20px 20px
enemyclass
Bloodsucker
size
Average (1)
hpA
127

Wilbur

Beast

Wilbur is a Beast monster boss that is always fought alongside the Swine Prince in the Warrens. During battle, Wilbur will use the attacks End This One or End These Two on one or two of your heroes. This marks your heroes for extra damage and prompts the Swine Prince to target them specifically.

enemyclass
Beast
size
Small (1)
turns
20px
varA
Wilbur

Bosses questions players ask

How many bosses are there?

The wiki lists 37 bosses, from mini-bosses in the dungeons to the lords that gate the campaign.

How should I prep for a boss?

Read its class, then stack the matching resist trinkets and a party that can survive its hardest hits.

Are bosses harder than regular enemies?

Yes. Bosses hit harder and often debuff your party, so preparation matters more than raw damage.

Frequently asked questions

How many bosses are there?

The wiki lists 37 bosses, from mini-bosses in the dungeons to the lords that gate the campaign.

How should I prep for a boss?

Read its class, then stack the matching resist trinkets and a party that can survive its hardest hits.

Are bosses harder than regular enemies?

Yes. Bosses hit harder and often debuff your party, so preparation matters more than raw damage.

More Darkest Dungeon guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.