Every Darkest Dungeon boss with its class and stats, so you can prep trinkets and resistances before the fight.
37 bosses · 16 types.
Ancestor (First Form)
Eldritch/HumanThe story of Darkest Dungeon is narrated by the Ancestor, a mysterious and seemingly omnipresent character who accompanies the player in their adventures. Along the player's journey the Ancestor will gradually reveal, through his foreboding comments, the history of the Hamlet and the various monsters infesting the…
- enemyclass
- Eldritch/Human
- size
- Small (1)
- turns
- 20px
- hpA
- 5
Baron
BloodsuckerThe Baron is a boss that appears in the Courtyard mission Morbid Entertainment. As this quest is only offered at the veteran level and Baron does not appear in Endless Harvest, there is only one version of the Baron. The Baron drops a Blueprint and a Set Trinket when killed.
- turns
- 20px 20px 20px
- enemyclass
- Bloodsucker
- size
- Average (1)
- hpA
- 233
Barrel O' Bombs
CarpentryThe Barrel O' Bombs is an enemy which is always encountered alongside Brigand Vvulf. The Barrel O' Bombs itself has no abilities, however while it is out Brigand Vvulf will automatically use two abilities;
- enemyclass
- Carpentry
- size
- Small (1)
- hpA
- 25
- hpB
- 30
Bosses (Darkest Dungeon)
Bosses are larger, more challenging enemies, typically with a large health pool and special mechanics. Each location contains various boss expeditions whose objective is to confront and defeat a boss enemy. For each diff
Brigand Matchman
HumanOne of the members of the infamous "Brigands Brigade", the Brigand Matchman is arguably the weakest among their ranks, but also the deadliest. He alone can operate the terrible Brigand Cannon, unleashing thundering blasts of fire and death that can easily decimate even the healthiest of parties.
- enemyclass
- Human
- size
- Small (1)
- turns
- 20px
- varA
- Brigand Matchman
Brigand Pounder
IronworkThe Brigand 8-/12-/16-Pounder is a Boss which appears in the Weald. The Brigand Pounder spawns on the second rank with an assortment of Brigands to support it in the other three ranks. The most important of these support units is a special Brigand called the Matchman.
- enemyclass
- Ironwork
- size
- Average (1)
- varA
- Brigand  8 Pounder
- varB
- Brigand  12 Pounder
Brigand Vvulf
HumanVvulf is a leader of the Human brigands in the area surrounding the Hamlet, and he may be encountered during the unique town event Wolves at the Door. Armed with a Tower Shield and a barrel full of bombs, Vvulf is able to deal massive damage and guard his men from attacks.
- size
- Average (1)
- enemyclass
- Human
- hpA
- 160
- hpB
- 240
Cauldron(Empty)
CrockeryThe Cauldron is an enemy which is always encountered alongside The Hag. It is largely passive, but a key component of this encounter. The Cauldron will always spawn occupying the first 2 ranks during the boss fight, while the Hag lurks behind it on the 3rd and 4th Rank.
- enemyclass
- Crockery
- size
- Large (2)
- turns
- None
- varA
- Cauldron (Empty)
Countess
BloodsuckerThe Countess is the third and the final boss of The Courtyard fought during the "Bewitching Predator" (LVL 6 Epic) quest. An insectoid vampiress, she is the source of the Crimson Curse, as her corrupting blood was spread around the Courtyard's guests by the Ancestor's machinations, following her murder by his hands.
- enemyclass
- Bloodsucker
- size
- 4
- hpA
- 400
- hpB
- 480
Crocodilian
BloodsuckerThe Crocodilian is a dangerous Bloodsucker mini-boss that appears in several Courtyard missions and in the Endless Harvest. The Crocodilian appears in each of the each of the main quest expeditions to the Courtyard, including the initial Apprentice-level mission.
- turns
- File:Turnticker.pngFile:Turnticker.png
- enemyclass
- Bloodsucker
- size
- Average (1)
- varA
- Crocodilian
Drowned Anchorman
UnholyWhen summoned by the Drowned Crew it will have a buff that grants +50% to PROT, Bleed Resist and Blight Resist; and +25% Stun Resist. After it uses "Heave to!", it will lock a hero in place.
- enemyclass
- Unholy
- size
- Small (1)
- turns
- 20px
- varA
- Drowned Puller
Drowned Crew
UnholyThe Sodden/Sunken/Drowned Crew is a boss that appears in the Cove. Although they may appear to be individuals, the Crew are mechanically a single-target entity filling three ranks. The Drowned Anchorman is not part of the larger group and has his own HP, resistances, and set of abilities.
- enemyclass
- Unholy
- size
- Gigantic (3)
- varA
- Sodden Crew
- varB
- Sunken Crew
Fanatic
HumanThe Fanatic is a wandering boss in The Crimson Court that may hunt down heroes afflicted with the Crimson Curse. Upon entering battle, the Fanatic will always surprise the party.
- turns
- 20px20px20px
- enemyclass
- Human
- size
- Large (2)
- varA
- Fanatic
Flesh (Head)
EldritchThe Flesh is the second boss of the Warrens, appearing after the Swine Prince. Like other bosses, it has three variations (Inchoate, Unstable, and Formless). It features 4 different parts that change each round, each of which has its own specific set of abilities and stats.
- enemyclass
- Eldritch
- size
- Average (1)
- turns
- 20px
- varA
- Inchoate Flesh
Fracture
HuskFracture is a boss found within the Farmstead in The Color of Madness DLC, and the first phase of the fight against The Sleeper. The Fracture does not usually attack the heroes directly outside of the low-damage Slow the Sands; instead, it focuses on summoning and empowering other enemies to fight for it.
- enemyclass
- Husk
- size
- 1
- dodgeA
- 0
- protectionA
- 20
Garden Guardian
Stonework/EldritchThe Garden Guardian is a boss in the Courtyard, unlocked after all the other Courtyard bosses have been defeated. An expedition, Defeat the Fallen Guardian, will appear on the expedition map after the Countess is defeated. Once unlocked, this expedition will always be available and can be completed multiple times.
- turns
- 20px 20px
- enemyclass
- Stonework/Eldritch
- size
- 2
- varA
- Garden Guardian
Gestating Heart
EldritchThe Gestating Heart is the second-to-last form of the final boss of the Darkest Dungeon. Classified as ELDRITCH, it is a wriggling mass of horror that seems to be incubating an even more frightening and incomprehensible form.
- enemyclass
- Eldritch
- size
- Unimaginable
- turns
- 20px
- hpA
- 189
Hag
HumanThe Wizened Hag/Hag/Hag Witch is a Human boss that appears in the Weald. The Hag always appears taking up rank 3 and 4, while her pot takes up ranks 1 and 2; neither she nor her pot can be moved from those positions. When empty, the pot cannot be damaged unless you only have one character left.
- enemyclass
- Human
- size
- Large (2)
- turns
- File:turnticker.pngFile:turnticker.png
- varA
- Wizened Hag
Heart of Darkness
CosmicHeart of Darkness is the ultimate boss of Darkest Dungeon. It is the last phase of the Ancestor fight, whose form became a vessel for the creature to cross over. Heart of Darkness has a terrible ability called Come Unto Your Maker, which instantly kills a hero - regardless of HP or stress.
- enemyclass
- Cosmic
- size
- Unimaginable (4)
- hpA
- 252
- hpB
- 303
Imperfect Reflection
Eldritch/HumanThis is one of two copies that the Ancestor will summon during the first phase of his fight. The Imperfect Reflection will usually be summoned by the Ancestor via his Imperfect Reproduction skill after dealing deathblows to a few Perfect Reflections.
- enemyclass
- Eldritch/Human
- size
- Small
- turns
- 20px
- hpA
- 29
Mammoth Cyst
Eldritch/BeastMammoth Cyst is a miniboss-type enemy found on the third quest in the Darkest Dungeon. There are multiple copies of it, but only the one that guards the quest curio must be killed to complete the quest.
- enemyclass
- Eldritch/Beast
- size
- Gigantic (3)
- turns
- 20px20px
- hpA
- 158
Miller
Poor SoulThe Miller is a boss found within the Farmstead. He must be defeated to unlock the Endless Harvest mode, and is also always the first boss encountered on every Endless Harvest run.
- enemyclass
- Poor Soul
- size
- 2
- varC
- Miller
- hpA
- 95
Necromancer
Unholy/EldritchThe Necromancer is an Unholy/Eldritch boss that appears in the Ruins. The Necromancer will always start in position 1. Each time he uses an attack, he will create a skeleton enemy in rank 1 and move himself back 1 rank. Corpses do not block his summoning; they will simply be replaced by newly summoned skeletons.
- enemyclass
- Unholy/Eldritch
- size
- 1
- varB
- Necromancer
- varC
- Necromancer Lord
Perfect Reflection
Eldritch/HumanThis is one of two copies that the Ancestor will summon during the first phase of his fight. After being summoned by the Ancestor on the first turn, they will serve as the main threat against your party.
- enemyclass
- Eldritch/Human
- size
- Small
- turns
- 20px
- hpA
- 36
Prophet
UnholyThe Prophet is a boss that appears in the Ruins, and, like other bosses, has three variations (Sonorous, Fulminating, and Gibbering). The Prophet spawns on rank 4, with wooden pews occupying ranks 1, 2 and 3.
- enemyclass
- Unholy
- size
- Average (1)
- varA
- Sonorous Prophet
- varB
- Fulminating Prophet
Shambler
EldritchThe Shambler is a dangerous Eldritch miniboss that lurks in blackest pitch, dropping Ancestral trinkets when killed. While the Shambler is alive the Light Meter will be fixed at 0—and the light level cannot be altered in any way with torches or skills!
- enemyclass
- Eldritch
- size
- Large (2)
- turns
- 20px
- varA
- Shambler
Shuffling Horror
EldritchShuffling Horror is the first of four bosses in the Darkest Dungeon. It resembles a Shambler that has been overtaken by the eldritch, fleshy growths that pervade the rest of the Darkest Dungeon. Shuffling Horror spawns with a Cultist Priest. If the Priest is killed, it will summon another enemy.
- enemyclass
- Eldritch
- size
- Gigantic (3)
- turns
- File:turnticker.pngFile:turnticker.png
- hpA
- 162
Siren
EldritchThe Captivating, Alluring, and Beguiling Siren is the first Boss of the Cove. She has 2 turns per round. The Siren's main gimmick is Song of Desire, which mind-controls one of the heroes and causes them to fight for the Siren for (usually) two full rounds.
- enemyclass
- Eldritch
- size
- Large (2)
- turns
- File:turnticker.pngFile:turnticker.png
- varA
- Siren
Swine Prince
BeastThe Swine Prince/King/God is a Beast boss that appears in the Warrens. The Swine Prince occupies the first three ranks, and Wilbur, the fourth.
- enemyclass
- Beast
- size
- Gigantic (3)
- varA
- Swine Prince
- varB
- Swine King
Templar Impaler
Eldritch/BeastThe Templar Impaler is a miniboss which guards the altars in the second quest in the Darkest Dungeon. He takes 2 actions per turn, one of which is typically a Revelation attack. His other action will be spent on one of his remaining attack abilities, all of them equally dangerous.
- enemyclass
- Eldritch/Beast
- size
- Large (2)
- turns
- 20px20px
- hpA
- 137
Templar Warlord
Eldritch/BeastThe Templar Warlord is a miniboss which guards the altars in the second quest in the Darkest Dungeon. He takes 2 actions per turn, one of which is typically a Revelation attack. His other action will be spent on one of his remaining attack abilities.
- enemyclass
- Eldritch/Beast
- size
- Large (2)
- turns
- 20px20px
- hpA
- 105
The Collector
Human/EldritchThe Collector is an Eldritch/Human miniboss who has a 3%, 4%, or 5% chance, depending on difficulty, to spawn if the inventory is at least 79% full (that is, thirteen slots full).
- enemyclass
- Human/Eldritch
- size
- 1
- varB
- The Collector
- varC
- The Collector
The Shrieker
Eldritch/BeastThe Shrieker is an Eldritch/Beast Event Boss found in the Weald. The Shrieker typically appears when a certain number of Trinkets have been lost due to a party wipe. It may also steal trinkets from inventory in the Hamlet as well. The Shrieker spawns along with its nest, both of which take up two slots.
- enemyclass
- Eldritch/Beast
- size
- Large (2)
- turns
- 20px20px20px
- varA
- Callous Shrieker
The Sleeper
HuskThe Sleeper is a boss found within the Farmstead in The Color of Madness DLC. It serves as the second phase to Fracture, and is guaranteed to be encountered on the wave group after the Miller. The Sleeper has two incredibly powerful attacks: The Sleeper Awakens and The Sleeper Stirs.
- enemyclass
- Husk
- size
- 4
- protectionA
- 30
- speedA
- 6
Thing from the Stars
EldritchThe Thing from the Stars is a Eldritch miniboss from The Color of Madness DLC. An extremely dangerous opponent, the Thing has multiple turns per round and is capable of inflicting massive Stress damage and Blight.
- enemyclass
- Eldritch
- varA
- Thing from the Stars
- varB
- Thing from the Stars
- varC
- Thing from the Stars
Viscount
BloodsuckerThe Viscount is the Bloodsucker boss fought in the Courtyard during the Served Cold (LVL 5 Epic) quest. The fight consists of the Viscount himself plus three bodies which occupy the other ranks.
- turns
- 20px 20px 20px
- enemyclass
- Bloodsucker
- size
- Average (1)
- hpA
- 127
Wilbur
BeastWilbur is a Beast monster boss that is always fought alongside the Swine Prince in the Warrens. During battle, Wilbur will use the attacks End This One or End These Two on one or two of your heroes. This marks your heroes for extra damage and prompts the Swine Prince to target them specifically.
- enemyclass
- Beast
- size
- Small (1)
- turns
- 20px
- varA
- Wilbur
Bosses questions players ask
How many bosses are there?
The wiki lists 37 bosses, from mini-bosses in the dungeons to the lords that gate the campaign.
How should I prep for a boss?
Read its class, then stack the matching resist trinkets and a party that can survive its hardest hits.
Are bosses harder than regular enemies?
Yes. Bosses hit harder and often debuff your party, so preparation matters more than raw damage.