Antewise

Noita Guides, Spell Database and Perk Lists

Noita guides plus two searchable databases: all spells with mana drain, cast delay and price, and every perk with its effect.

Where the numbers come from. The spell and perk tables are read from the Noita wiki, which publishes the game's own data. Values are reproduced as published and blank cells are left blank. Guides on this hub are written from game mechanics and are marked as such.

Start here

Noita kills you with the world, not with the enemies. Read the beginner guide first, then the wand building guide. A wand that chains two spells without locking up is the difference between a run that reaches the first boss and one that ends in a puddle.

All Noita guides

Start here Beginner guide

The first runs in order, why your first death is about HP and not skill, and the habits that keep a fresh run alive.

Building Wand building guide

How a wand actually fires, why cast delay and recharge beat raw damage, and the two-spell wand that survives the early game.

Building Spell mechanics guide

Mana, cast delay, recharge time and projectile modifiers. The four numbers that decide whether a spell is usable in a wand.

Perks Perk tier list

Which perks pull their weight, which are traps, and how to read a purple perk before you grab it.

World Enemy guide

How enemies actually hurt you, the melee and projectile threats to respect, and what to do when a squad spawns.

World Biome guide

What each biome asks of you, the order the world tends to open, and where the safe farming sits.

Survival Survival guide

Why you die in Noita, how to read a bad situation early, and the escapes that work more often than they should.

Builds Best builds guide

The builds that clear the first boss, what a late-game wand looks like, and how to read a Noita tier list honestly.

Combat Combat guide

Positioning, kiting and when to retreat. The fights you can win by out-manoeuvring instead of out-damaging.

Economy Farming guide

How to bank gold and healing, the chest and wand trick that compounds, and when farming is a waste of a run.

Secrets Secrets guide

The alternate paths, the holy mountains, and the tricks the game hides in plain sight without telling you.

Co-op Co-op guide

How multiplayer changes threat and loot, what to bring to a friend, and the mistakes that get a co-op run wiped.

Improvement Common mistakes

The errors that end Noita runs early, plus the two checks that fix most of them.

How to How to heal

Noita barely has health potions — Healing Bolt, Circle of Vigour, Hiisi Healers and perks are the real healing.

Bosses All 15 bosses

Every boss with its HP, damage multipliers and drops — and why Kolmisilmä goes from 1,211 HP to 257,938 at 12 orbs.

How to How to remove perks

The Nullifying Altar in the Sandcave strips your perks for three basin materials — plus the 8 quirks it hides.

How to How to eat

Eating is the S key, but there is no hunger. Satiation only adds debuffs and detonates you at 200%.

How to How to get the crown

Build a Sun at the Moon and a Dark Sun at the Dark Moon: 6-explosion ignition, 100 kills and 8 elemental stones.

Searchable databases

Two tables you can filter and search. The spell database is the one to open when you are planning a wand; the perk database is the one to open when a purple perk drops.

Data notes

Spell rows come from the wiki's spell pages: each carries the spell's name, type, mana drain, cast delay, shop price and spell tier, plus the keyword tags the wiki attaches. Descriptions are the wiki's own one-line summaries.

Perk rows come from the wiki's perk list, with the description and effect parsed from each perk page. Found something wrong? Tell us. Corrections are the fastest way this hub improves.

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.