Every spell with its mana drain, cast delay, shop price and spell tier. Filter by type or tag to answer the practical question: which spells fit the wand you are building.
397 spells · 397 with mana drain · 397 with a description
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50¤Projectile
Mana 5 Cast -0.05s Tier 6,10
???
Accelerating Shot
190¤Projectile modifier
Mana 20 Cast +0.13s Tier 2,3,4
Causes a projectile to accelerate as it flies
Accelerative Homing
180¤Projectile modifier
Mana 60 Tier 1,2,3,4
A projectile homes towards enemies at an increasing pace
Acid
150¤Material
Mana 0 Cast -0.25s Tier 2,3,4,5,6
Transmute drops of acid from nothing
Acid Trail
160¤Projectile modifier
Mana 15 Tier 1,2,3,4,5
Gives a projectile a trail of acid
Add Mana
250¤Projectile modifier
Mana -30 Cast +0.17s Tier 1,2,3,4,5,6
Immediately adds 30 mana to the wand
Add Trigger
100¤Other
Mana 10 Tier 3,4,5,10
Makes a projectile cast another spell upon collision
Add Trigger
100¤Other
Mana 10 Tier 3,4,5,10
Makes a projectile cast another spell upon collision
Add Trigger
100¤Other
Mana 10 Tier 3,4,5,10
Makes a projectile cast another spell upon collision
Aiming Arc
175¤Projectile modifier
Mana 30 Tier 2,3,4,5,6
A projectile rotates towards the direction you're aiming
All-Seeing Eye
230¤Utility
Mana 100 Tier 0,1,2,3,4,5,6
See into the unexplored. But not everywhere...
Alpha
200¤Other
Mana 40 Cast +0.25s Tier 5,6,10
Casts a copy of the first spell in your wand
Anti Homing
110¤Projectile modifier
Mana 1 Cast -0.33s Tier 1,2,3,4,5,6
Makes a projectile accelerate away from your foes
Anti-Gravity
50¤Projectile modifier
Mana 1 Tier 2,3,4,5,6
Applies a lifting force to a projectile
Arrow
140¤Projectile
Mana 15 Cast +0.17s Tier 1,2,4,5
Summons an arrow
Auto-Aim
150¤Projectile modifier
Mana 25 Tier 2,3,4,5,6
Makes a projectile turns towards the nearest visible enemy
Avoiding Arc
30¤Projectile modifier
Mana 0 Cast +0.17s Tier 2,4,6
Makes a projectile shy away from obstacles
Ball Lightning
250¤Projectile
Mana 70 Cast +0.83s Tier 1,2,4,5
Summons three short range electrical orbs
Black Hole
200¤Projectile
Mana 180 Cast +1.33s Tier 0,2,4,5
A slow orb of void that eats through all obstacles
Black Hole
200¤Projectile
Mana 180 Cast +1.33s Tier 0,2,4,5
A slow orb of void that eats through all obstacles
Blood
130¤Material
Mana 0 Cast -0.25s Tier 1,2,3,4,5
Blood blood blood
Blood Magic
150¤Utility
Mana -100 Cast -0.33s Tier 5,6,10
Reduces a spell's mana cost and recharge time greatly, at the costs of four health points
Blood Mist
120¤Projectile
Mana 40 Cast +0.17s Tier 1,2,3,4
A cloud of blood mist
Blood Mist
120¤Projectile
Mana 40 Cast +0.17s Tier 1,2,3,4
A cloud of blood mist
Blood Mist
120¤Projectile
Mana 40 Cast +0.17s Tier 1,2,3,4
A cloud of blood mist
Blood Mist
120¤Projectile
Mana 40 Cast +0.17s Tier 1,2,3,4
A cloud of blood mist
Blood To Acid
80¤Projectile modifier
Mana 30 Cast +0.17s Tier 2,3,4
Makes any blood within a projectile's range turns into acid
Blood To Power
150¤Utility
Mana 20 Tier 2,5,6,10
A projectile gains additional damage at the cost of 20% of your health
Bloodlust
160¤Projectile modifier
Mana 2 Cast +0.13s Tier 1,3,4,5,6
A projectile gains a hefty damage boost, but is also able to hurt you
Bomb
200¤Projectile
Mana 25 Cast +1.67s Tier 0,1,2,3,4,5,6
Summons a bomb that destroys ground very efficiently
Bomb Cart
200¤Projectile
Mana 75 Cast +1.00s Tier 2,3,4,5,6
Summons a self-propeled mine cart loaded with explosives
Boomerang
100¤Projectile modifier
Mana 10 Tier 2,3,4,6
Gives a projectile a path that curves towards you
Bounce
50¤Projectile modifier
Mana 0 Tier 2,3,4,6
Makes a projectile bounce on impact
Bouncing Burst
60¤Projectile
Mana 5 Cast -0.03s Tier 0,1,6
A very bouncy projectile
Bubbly Bounce
120¤Projectile modifier
Mana 20 Cast +0.13s Tier 1,2,3,4
Makes a projectile shoot bubble sparks as it bounces
Burning Trail
100¤Projectile modifier
Mana 5 Tier 0,1,2
Gives a projectile a tail of fire
Cement
100¤Material
Mana 0 Cast -0.25s Tier 2,3,4,5,6
Transmute drops of wet cement from nothing
Cessation
10¤Other
Mana 0 Cast +10s Tier 5,6,10
The caster enters the realm of no realm
Chain Bolt
240¤Projectile
Mana 80 Cast +0.75s Tier 0,4,5,6
Fires a mysterious bolt that jumps from enemy to enemy
Chain Spell
240¤Projectile modifier
Mana 70 Tier 2,4,5
Causes a projectile to cast a copy of itself upon expiring, up to 5 times
Chainsaw
80¤Projectile
Mana 1 Cast =0.00s Tier 0,2
A good tool for cutting meat. Also has some magical properties...
Chaos Larpa
260¤Projectile modifier
Mana 100 Cast +0.25s Tier 2,3,4,5,10
Makes a projectile cast copies of itself in random directions
Chaos Magic
240¤Projectile modifier
Mana 120 Cast +0.67s Tier 3,5,6
Makes a projectile launch a random spell (out of a limited selection) when it hits something
Chaotic Path
10¤Projectile modifier
Mana 0 Tier 1,3,5
Causes a projectile to chaotically fly wherever it wishes
Chaotic Transmutation
180¤Projectile modifier
Mana 80 Cast +0.33s Tier 2,3,4,5,6,10
Transmutes various liquids and powdery substances within a projectile's range into something else
Chunk Of Soil
10¤Material
Mana 5 Tier 1,2,3,5
Don't soil yourself
Circle of Buoyancy
120¤Static projectile
Mana 10 Cast +0.25s Tier 1,2,3,4
A field of levitative magic
Circle of Displacement
150¤Static projectile
Mana 30 Cast +0.25s Tier 0,1,2,3,4,5
A field of teleportative magic
Circle of Fervour
200¤Static projectile
Mana 30 Cast +0.25s Tier 2,3,4
A field of berserk magic
Circle of Fire
170¤Material
Mana 20 Cast +0.33s Tier 1,2,3,4
An expanding circle of burning air
Circle of Fire
170¤Material
Mana 20 Cast +0.33s Tier 1,2,3,4
An expanding circle of burning air
Circle of Fire
170¤Material
Mana 20 Cast +0.33s Tier 1,2,3,4
An expanding circle of burning air
Circle of Fire
170¤Material
Mana 20 Cast +0.33s Tier 1,2,3,4
An expanding circle of burning air
Circle of Shielding
160¤Static projectile
Mana 20 Cast +0.25s Tier 2,3,4,5,6
A field of protective magic
Circle of Stillness
200¤Static projectile
Mana 50 Cast +0.25s Tier 0,2,4,5
A field of freezing magic
Circle of Thunder
200¤Static projectile
Mana 60 Cast +0.25s Tier 1,3,5,6
A field of electrifying magic
Circle of Transmogrification
200¤Static projectile
Mana 50 Cast +0.25s Tier 0,1,2,3,4,5,6
A field of sheep-like magic
Circle of Unstable Metamorphosis
200¤Static projectile
Mana 20 Cast +0.25s Tier 1,2,3,4,5,6
A field of transformative magic
Circle of Vigour
250¤Static projectile
Mana 80 Cast +0.25s Tier 1,2,3,4
A field of regenerative magic
Clusterbolt
160¤Projectile modifier
Mana 30 Cast 0.33s Tier 1,2,3
Makes a projectile release a cluster of explosive bolts upon hitting a wall
Concentrated Explosion
160¤Projectile modifier
Mana 40 Cast +0.25s Tier 2,4,5,6
Limits the radius of a projectile's explosion heavily
Concentrated Light Bounce
180¤Projectile modifier
Mana 30 Cast +0.20s Tier 3,4,5
Makes a projectile release a bundle of concentrated light as it bounces
Copy Random Spell
150¤Other
Mana 20 Tier 2,3,4,5,6,10
Casts a random spell among the spells in your wand
Copy Random Spell
150¤Other
Mana 20 Tier 2,3,4,5,6,10
Casts a random spell among the spells in your wand
Copy Random Spell
150¤Other
Mana 20 Tier 2,3,4,5,6,10
Casts a random spell among the spells in your wand
Copy Trail
300¤Projectile modifier
Mana 150 Cast +0.33s Tier 3,5,10
Makes a projectile leave a trail of copies of itself
Critical On Bloody Enemies
70¤Projectile modifier
Mana 10 Tier 1,3,4,5
Makes a projectile always do a critical hit on bloody enemies
Critical On Burning
70¤Projectile modifier
Mana 10 Tier 1,3,4,5
Makes a projectile always do a critical hit on burning enemies
Critical On Wet (Water) Enemies
70¤Projectile modifier
Mana 10 Tier 1,3,4,5
Makes a projectile always do a critical hit on wet (water) enemies
Critical Plus
140¤Projectile modifier
Mana 5 Tier 1,2,3,4,5
Gives a projectile +15% chance of a critical hit
Cursed Sphere
200¤Projectile
Mana 40 Cast +0.33s Tier 1,2,3
A projectile that brings bad luck to anyone it hits
Damage Field
140¤Projectile modifier
Mana 30 Tier 2,3,4,5,6
Gives a projectile an energy field that constantly deals 3.5 damage to nearby creatures
Damage Plus
140¤Projectile modifier
Mana 5 Cast +0.08s Tier 1,2,3,4,5
Increases the damage done by a projectile
Deadly Heal
200¤Projectile
Mana 20 Cast +0.13s Tier 2,3,4,5
A projectile that at first deals damage, then heals over time
Death Cross
210¤Projectile
Mana 80 Cast +0.67s Tier 1,2,3,4,5,6
A deadly energy cross that explodes after a short time
Death Cross
210¤Projectile
Mana 80 Cast +0.67s Tier 1,2,3,4,5,6
A deadly energy cross that explodes after a short time
Decelerating Shot
80¤Projectile modifier
Mana 10 Cast -0.13s Tier 2,3,4
Makes a projectile decelerate as it flies
Delayed Spellcast
240¤Static projectile
Mana 20 Cast +0.17s Tier 0,1,2,4,5,6
A static, magical phenomenon that casts 3 extra spells after a short while
Destruction
600¤Static projectile
Mana 240 Cast +2.5s Tier 10
Instantly decimates foes around you, at the cost of your HP
Digging Blast
110¤Projectile
Mana 0 Cast +0.02s Tier 2,3,4
More powerful digging
Digging Bolt
70¤Projectile
Mana 0 Cast +0.02s Tier 1,2
A bolt that is ideal for mining operations
Disc Projectile
120¤Projectile
Mana 20 Cast +0.17s Tier 0,2,4
Summons a sharp disc projectile
Divide By 2
200¤Other
Mana 35 Cast +0.33s Tier 3,5,6,10
Casts the next spell 2 times, but with reduced damage
Divide By 2
200¤Other
Mana 35 Cast +0.33s Tier 3,5,6,10
Casts the next spell 2 times, but with reduced damage
Divide By 2
200¤Other
Mana 35 Cast +0.33s Tier 3,5,6,10
Casts the next spell 2 times, but with reduced damage
Divide By 2
200¤Other
Mana 35 Cast +0.33s Tier 3,5,6,10
Casts the next spell 2 times, but with reduced damage
Dormant Crystal
200¤Projectile
Mana 20 Cast +0.50s Tier 2,3,4
A crystal that explodes when caught in an explosion
Dormant Crystal
200¤Projectile
Mana 20 Cast +0.50s Tier 2,3,4
A crystal that explodes when caught in an explosion
Double Scatter Spell
100¤Multicast
Mana 0 Tier 0,1,2
Simultaneously casts 2 spells with low accuracy
Double Scatter Spell
100¤Multicast
Mana 0 Tier 0,1,2
Simultaneously casts 2 spells with low accuracy
Double Scatter Spell
100¤Multicast
Mana 0 Tier 0,1,2
Simultaneously casts 2 spells with low accuracy
Double Spell
140¤Multicast
Mana 0 Tier 0,1,2,3,4,5,6
Simultaneously casts 2 spells
Double Spell
140¤Multicast
Mana 0 Tier 0,1,2,3,4,5,6
Simultaneously casts 2 spells
Double Spell
140¤Multicast
Mana 0 Tier 0,1,2,3,4,5,6
Simultaneously casts 2 spells
Double Spell
140¤Multicast
Mana 0 Tier 0,1,2,3,4,5,6
Simultaneously casts 2 spells
Downwards Bolt Bundle
200¤Projectile modifier
Mana 90 Cast +0.42s Tier 1,2,3,4
Makes a projectile separate into a bundle of 5 explosive bolts as soon as it moves downwards
Downwards Larpa
290¤Projectile modifier
Mana 120 Cast +0.25s Tier 2,3,4,5,10
Makes a projectile cast copies of itself with a downwards trajectory
Drilling Shot
200¤Projectile modifier
Mana 160 Cast +0.83s Tier 2,3,4,5,6
Gives a projectile the power to go through the ground
Dynamite
160¤Projectile
Mana 50 Cast +0.83s Tier 0,1,2,3,4
Summons a small explosive
Earthquake
300¤Projectile
Mana 240 Tier 2,3,4,5,6
Calls the anger of the earth
Earthquake Shot
200¤Projectile modifier
Mana 45 Tier 1,2,3,4,5
Makes a projectile crumble the earth it hits
Eldritch Portal
220¤Projectile
Mana 140 Cast +0.50s Tier 1,2,3,4,10
Summons a one-way portal to a sinister realm
Electric Arc
170¤Projectile modifier
Mana 15 Tier 2,3,4,5,6
Creates arcs of lightning between projectiles (requires 2 projectile spells)
Electric Charge
150¤Projectile modifier
Mana 8 Tier 1,2,4,5
Gives a projectile an electric charge, that it will release on impact
Electric Torch
150¤Passive
Mana 0 Tier 0,1,2
Gives your wand a bright but very dangerous light!
Energy Shield
220¤Passive
Mana 10 Tier 1,2,3,4,5,6
Deflects incoming projectiles
Energy Shield
220¤Passive
Mana 10 Tier 1,2,3,4,5,6
Deflects incoming projectiles
Energy Sphere
120¤Projectile
Mana 20 Cast +0.17s Tier 0,2,4
A fast, arcing projectile
Energy Sphere
120¤Projectile
Mana 20 Cast +0.17s Tier 0,2,4
A fast, arcing projectile
Essence to Power
120¤Projectile modifier
Mana 110 Cast +0.33s Tier 1,2,3,6,10
Increases a projectile's damage based on the number of creatures nearby
Expanding Sphere
200¤Projectile
Mana 70 Cast +0.50s Tier 2,3,4,5,6
A slow projectile that increases its damage over time
Explosion
160¤Static projectile
Mana 80 Cast +0.05s Tier 0,2,4,5
A powerful explosion!
Explosion of Brimstone
120¤Static projectile
Mana 10 Cast +0.05s Tier 0,1,3,5
A fiery explosion!
Explosion of Poison
140¤Static projectile
Mana 30 Cast +0.05s Tier 1,2,4,6
An alchemical explosion!
Explosion of Spirits
140¤Static projectile
Mana 30 Cast +0.05s Tier 1,2,4,6
An inebriating explosion
Explosion of Thunder
180¤Static projectile
Mana 110 Cast +0.25s Tier 1,3,5,6,10
An electric explosion
Explosion On Drunk Enemies
140¤Projectile modifier
Mana 20 Tier 1,3,4,5
Makes a projectile explode upon collision with creatures covered in alcohol
Explosion On Drunk Enemies
140¤Projectile modifier
Mana 20 Tier 1,3,4,5
Makes a projectile explode upon collision with creatures covered in alcohol
Explosion On Slimy Enemies
140¤Projectile modifier
Mana 20 Tier 1,3,4,5
Makes a projectile explode upon collision with creatures covered in slime
Explosion On Slimy Enemies
140¤Projectile modifier
Mana 20 Tier 1,3,4,5
Makes a projectile explode upon collision with creatures covered in slime
Explosive Bounce
180¤Projectile modifier
Mana 20 Cast +0.42s Tier 2,3,4,5
Makes a projectile explode as it bounces
Explosive Detonator
120¤Static projectile
Mana 50 Tier 2,3,4,5,6
All nearby explosive spells cast by you instantly detonate
Explosive Projectile
120¤Projectile modifier
Mana 30 Cast +0.67s Tier 2,3,4
Makes a projectile more destructive to the environment
Fire Arc
160¤Projectile modifier
Mana 15 Tier 1,2,3,4,5
Creates arcs of fire between projectiles (requires 2 projectile spells)
Firebolt
170¤Projectile
Mana 50 Cast +0.50s Tier 0,1,2,3,4
A bouncy, explosive bolt
Firebolt
170¤Projectile
Mana 50 Cast +0.50s Tier 0,1,2,3,4
A bouncy, explosive bolt
Firebolt
170¤Projectile
Mana 50 Cast +0.50s Tier 0,1,2,3,4
A bouncy, explosive bolt
Firebolt
170¤Projectile
Mana 50 Cast +0.50s Tier 0,1,2,3,4
A bouncy, explosive bolt
Firecrackers
140¤Projectile modifier
Mana 15 Tier 2,3,4
Makes a projectile release firecrackers when it disappears
Fireworks!
220¤Projectile
Mana 70 Cast +1.00s Tier 1,2,3,4,5,6
A fiery, explosive projectile
Fizzle
0¤Projectile modifier
Mana 0 Cast -0.17s Tier 3,4,5
Gives a spell a small probability of short-circuiting
Flamethrower
220¤Projectile
Mana 20 Tier 2,3,4,6
A stream of fire!!
Floating Arc
30¤Projectile modifier
Mana 0 Cast +0.17s Tier 1,3,5
Makes a projectile float above the ground
Flock Of Ducks
200¤Projectile
Mana 100 Cast +1.0s Tier 3,4,5
Summons a chaotic flock of spicy ducks
Fly Downwards
30¤Projectile modifier
Mana 0 Cast -0.13s Tier 1,3,5
Causes a projectile to aim straight downwards a short time after casting
Fly Upwards
20¤Projectile modifier
Mana 0 Cast -0.13s Tier 2,4,6
Causes a projectile to aim straight upwards a short time after casting
Formation - Behind Your Back
30¤Multicast
Mana 0 Tier 1,2,3
Casts two spells: one ahead of and one behind the caster
Formation - Behind Your Back
30¤Multicast
Mana 0 Tier 1,2,3
Casts two spells: one ahead of and one behind the caster
Formation - Behind Your Back
30¤Multicast
Mana 0 Tier 1,2,3
Casts two spells: one ahead of and one behind the caster
Formation - Behind Your Back
30¤Multicast
Mana 0 Tier 1,2,3
Casts two spells: one ahead of and one behind the caster
Formation - Behind Your Back
30¤Multicast
Mana 0 Tier 1,2,3
Casts two spells: one ahead of and one behind the caster
Formation - Behind Your Back
30¤Multicast
Mana 0 Tier 1,2,3
Casts two spells: one ahead of and one behind the caster
Freeze Charge
140¤Projectile modifier
Mana 10 Tier 1,3,4,5
Gives a projectile a frozen charge, that it will release on impact
Freezing Gaze
180¤Projectile
Mana 45 Cast +0.33s Tier 2,3,4
A heart-freezingly sinister aura
Gamma
200¤Other
Mana 40 Cast +0.25s Tier 5,6,10
Casts a copy of the last spell in your wand
Giga Black Hole
320¤Static projectile
Mana 240 Cast +1.33s Tier 1,3,5,6,10
A growing orb of negative energy that destroys everything in its reach
Giga Disc Projectile
180¤Projectile
Mana 38 Cast +0.33s Tier 0,2,4
Summons a large, serrated disc with a curious flight pattern
Giga White Hole
320¤Static projectile
Mana 240 Cast +1.33s Tier 1,3,5,6,10
A growing orb of positive energy that destroys everything in its reach
Glitter Bomb
200¤Projectile
Mana 70 Cast +0.83s Tier 0,1,2,3,4
Summons a bomb that explodes into volatile fragments
Glittering Field
160¤Static projectile
Mana 90 Cast +0.17s Tier 0,1,2,4,5,6
Small explosions appear randomly over a large area
Glowing Lance
180¤Projectile
Mana 30 Cast +0.33s Tier 1,2,5,6
A magical lance that cuts through soft materials
Glue Ball
140¤Projectile
Mana 25 Cast +0.50s Tier 2,3,4,5
A projectile that explodes into a sticky mess
Gold To Power
200¤Utility
Mana 30 Tier 3,5,6,10
Spends 5% of your current gold and adds damage to a projectile proportional to the amount spent
Gravity
50¤Projectile modifier
Mana 1 Tier 2,3,4,5,6
Increases the effect gravity has on a projectile
Ground To Sand
140¤Projectile modifier
Mana 70 Cast +1.00s Tier 2,3,4,10
Makes any hard, solid materials within a projectile's range turn into sand
Gunpowder Arc
160¤Projectile modifier
Mana 15 Tier 1,2,3,4,5
Creates arcs of gunpowder between projectiles (requires 2 projectile spells)
Gunpowder Trail
160¤Projectile modifier
Mana 10 Tier 2,3,4
Gives a projectile a trail of gunpowder
Healing Bolt
60¤Projectile
Mana 15 Cast +0.07s Tier 2,3,4
A magical bolt that heals other beings
Heavy Shot
150¤Projectile modifier
Mana 7 Cast +0.17s Tier 2,3,4
Greatly increases the damage done by a projectile, at the cost of its speed
Heavy Spread
100¤Projectile modifier
Mana 2 Cast -0.12s Tier 0,1,2,4,5,6
Gives a projectile a much lower cast delay, but no respect to your aim
Holy Bomb
400¤Projectile
Mana 300 Cast +0.67s Tier 2,3,4,5,6,10
Summons a bomb that... well...
Holy Bomb
400¤Projectile
Mana 300 Cast +0.67s Tier 2,3,4,5,6,10
Summons a bomb that... well...
Homebringer Teleport Bolt
130¤Projectile
Mana 20 Tier 0,1,2,4,5,6
Brings the target hit closer to you
Homing
220¤Projectile modifier
Mana 70 Tier 1,2,3,4,5,6
Makes a projectile accelerate towards your foes
Hookbolt
120¤Projectile
Mana 30 Cast +0.2s Tier 1,2,3,4,5
A glowing hook that pulls the caster towards itself upon collision
Horizontal Barrier
160¤Static projectile
Mana 70 Cast +0.08s Tier 0,1,2,4,5
A thin, horizontal barrier that harms passing creatures, including you
Horizontal Barrier
160¤Static projectile
Mana 70 Cast +0.08s Tier 0,1,2,4,5
A thin, horizontal barrier that harms passing creatures, including you
Horizontal Barrier
160¤Static projectile
Mana 70 Cast +0.08s Tier 0,1,2,4,5
A thin, horizontal barrier that harms passing creatures, including you
Horizontal Path
20¤Projectile modifier
Mana 0 Cast -0.10s Tier 1,3,5
Forces a projectile on a horizontal path, but increases its damage
Iceball
260¤Projectile
Mana 90 Cast 1.33s Tier 2,3,4,6
A magical ball of frozen fire
Increase Lifetime
250¤Projectile modifier
Mana 40 Cast +0.22s Tier 3,4,5,6,10
Increases the lifetime of a spell
Infestation
160¤Projectile
Mana 40 Cast -0.03s Tier 2,3,4
A bunch of magical sparks that fly in every direction
Inner Spell
70¤Utility
Mana 10 Tier 2,4,5,6,10
Causes a projectile to be cast from where the player is standing
Intense Concentrated Light
300¤Projectile
Mana 110 Cast +1.50s Tier 3,4,5,6,10
A spectral wand is summoned that casts a huge beam of light
Iplicate Spell
130¤Utility
Mana 40 Tier 1,2,3
Casts a copy of a projectile behind you, but the copy still cost mana
Iplicate Spell
130¤Utility
Mana 40 Tier 1,2,3
Casts a copy of a projectile behind you, but the copy still cost mana
Iplicate Spell
130¤Utility
Mana 40 Tier 1,2,3
Casts a copy of a projectile behind you, but the copy still cost mana
Iplicate Spell
130¤Utility
Mana 40 Tier 1,2,3
Casts a copy of a projectile behind you, but the copy still cost mana
Iplicate Spell
130¤Utility
Mana 40 Tier 1,2,3
Casts a copy of a projectile behind you, but the copy still cost mana
Iplicate Spell
130¤Utility
Mana 40 Tier 1,2,3
Casts a copy of a projectile behind you, but the copy still cost mana
Iplicate Spell
130¤Utility
Mana 40 Tier 1,2,3
Casts a copy of a projectile behind you, but the copy still cost mana
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Kantele - Note A
10¤Other
Mana 1 Cast +0.25s Tier 10
Music for your ears!
Knockback
100¤Projectile modifier
Mana 5 Tier 3,5
Gives a projectile the power to knock back the foes it hits
Larpa Bounce
250¤Projectile modifier
Mana 80 Cast +0.53s Tier 4,5,6
A projectile will launch a copy of itself when it bounces
Larpa Explosion
150¤Projectile modifier
Mana 90 Cast +0.25s Tier 2,3,4,5,10
A projectile will shoot out 8 copies of itself when it expires or hits the ground
Lava To Blood
80¤Projectile modifier
Mana 30 Cast +0.17s Tier 2,3,4
Makes any lava within a projectile's range turn into blood
Light
20¤Projectile modifier
Mana 1 Tier 0,1,2,3,4
Makes a projectile illuminate its surroundings
Light Shot
60¤Projectile modifier
Mana 5 Cast -0.05s Tier 2,3,4
Makes a projectile move considerably faster, but deal less damage
Lightning Bolt
250¤Projectile
Mana 70 Cast +0.83s Tier 1,2,5,6
The primordial force of nature
Lightning Bounce
180¤Projectile modifier
Mana 40 Cast +0.42s Tier 1,3,5
Makes a projectile release powerful lightning as it bounces
Lightning Thrower
180¤Projectile modifier
Mana 110 Tier 2,3,4,5
Makes a projectile cast lightning in random directions
Linear Arc
30¤Projectile modifier
Mana 0 Cast -0.07s Tier 1,3,5
Makes a projectile fly only in cardinal or diagonal lines
Liquid Detonation
120¤Projectile modifier
Mana 40 Cast +0.33s Tier 2,3,4
Converts nearby nonmagical liquids into explosive gunpowder
Liquid Vacuum Field
150¤Static projectile
Mana 40 Cast +0.17s Tier 2,4,5,6
Sucks liquid materials nearby and releases them upon expiring
Long-Distance Cast
90¤Utility
Mana 0 Cast -0.08s Tier 0,1,2,4,5,6
Casts a spell some distance away from the caster
Luminous Drill
150¤Projectile
Mana 10 Cast -0.58s Tier 0,2,10
A pinpointed, short-ranged beam of concentrated light
Luminous Drill
150¤Projectile
Mana 10 Cast -0.58s Tier 0,2,10
A pinpointed, short-ranged beam of concentrated light
Magic Arrow
150¤Projectile
Mana 20 Cast +0.07s Tier 1,2,3,4,5
A handy magical arrow
Magic Arrow
150¤Projectile
Mana 20 Cast +0.07s Tier 1,2,3,4,5
A handy magical arrow
Magic Arrow
150¤Projectile
Mana 20 Cast +0.07s Tier 1,2,3,4,5
A handy magical arrow
Magic Bolt
200¤Projectile
Mana 30 Cast +0.12s Tier 1,2,3,4,5,6
A powerful magical bolt
Magic Bolt
200¤Projectile
Mana 30 Cast +0.12s Tier 1,2,3,4,5,6
A powerful magical bolt
Magic Bolt
200¤Projectile
Mana 30 Cast +0.12s Tier 1,2,3,4,5,6
A powerful magical bolt
Magic Guard
100¤Projectile
Mana 40 Cast +0.33s Tier 2,4,5,6
Four guarding lights rotate around you for a time
Magic Guard
100¤Projectile
Mana 40 Cast +0.33s Tier 2,4,5,6
Four guarding lights rotate around you for a time
Magic Missile
220¤Projectile
Mana 70 Cast +1.00s Tier 1,2,3,4,5
A fiery, explosive projectile
Magic Missile
220¤Projectile
Mana 70 Cast +1.00s Tier 1,2,3,4,5
A fiery, explosive projectile
Magic Missile
220¤Projectile
Mana 70 Cast +1.00s Tier 1,2,3,4,5
A fiery, explosive projectile
Magical Explosion
160¤Static projectile
Mana 80 Cast +0.05s Tier 2,3,5,6
A large explosion that doesn't damage the ground
Mana To Damage
240¤Projectile modifier
Mana 0 Cast +0.25s Tier 2,3,4,5,6,10
If the wand has more than 50 mana, all mana over that is converted into additional damage
Matosade
300¤Static projectile
Mana 225 Cast +1.67s Tier 6,10
"Alea iacta est"
Matter Eater
280¤Projectile modifier
Mana 120 Tier 1,2,4,5,10
Makes a projectile eat the environment as it flies
Meteor
280¤Projectile
Mana 150 Tier 4,5,6,10
A destructive projectile from the skies!
Meteorisade
300¤Static projectile
Mana 225 Cast +1.67s Tier 6,10
"Alea iacta est"
Mu
500¤Other
Mana 120 Cast +0.83s Tier 5,6,10
Every modifier-type spell in the current wand is applied to a projectile
Muodonmuutos
600¤Static projectile
Mana 220 Cast +2.33s Tier 10
Baa
Necromancy
80¤Projectile modifier
Mana 20 Cast +0.17s Tier 2,3,4,5
Makes corpses of creatures killed by a projectile rise to your aid
Nolla
50¤Projectile modifier
Mana 1 Cast -0.25s Tier 2,4,5,6,10
The duration of a projectile is set to zero
Nuke
400¤Projectile
Mana 200 Cast =0.33s Tier 1,5,6,10
Take cover!
Nuke
400¤Projectile
Mana 200 Cast =0.33s Tier 1,5,6,10
Take cover!
Nuke Orbit
400¤Projectile modifier
Mana 250 Tier 2,4,5,6,10
Makes four… nukes(?!) rotate around a projectile
Null Shot
50¤Projectile modifier
Mana 5 Cast -0.08s Tier 3,4,5,10
Increases a projectile's duration dramatically but removes all damage and explosion from it
Octagonal Bolt Bundle
200¤Projectile modifier
Mana 100 Cast +0.33s Tier 2,3,4
Makes a projectile launch 8 magical bolts if it moves slowly enough
Oil
140¤Material
Mana 0 Cast -0.25s Tier 1,2,3,4,5
Transmute drops of oil from nothing
Oil Trail
160¤Projectile modifier
Mana 10 Tier 2,3,4
Gives a projectile a trail of oil
Omega
600¤Other
Mana 320 Cast +0.83s Tier 5,6,10
Casts copies of every spell in your wand
Omega Black Hole
600¤Static projectile
Mana 500 Cast +2.0s Tier 10
Even light dies eventually...
Omega White Hole
600¤Static projectile
Mana 500 Cast +2.0s Tier 10
A massive orb of positive energy that destroys everything in its reach
Orbit Larpa
240¤Projectile modifier
Mana 90 Tier 3,4,6,10
Makes four copies of a projectile rotate around it
Orbiting Arc
30¤Projectile modifier
Mana 0 Cast -0.10s Tier 1,2,3,4
A projectile orbits the point of its origin
Path Of Dark Flame
180¤Projectile
Mana 90 Cast +0.33s Tier 3,5,6
A trail of dark, deadly flames
Personal Fireball Thrower
100¤Projectile modifier
Mana 90 Tier 1,2,4,5
Makes a projectile turn the creatures it hits into living fireball throwers
Personal Gravity Field
250¤Projectile modifier
Mana 110 Tier 1,2,4,5
Makes creatures hit by a projectile gain a temporary gravity well that draws projectiles in
Personal Lightning Caster
150¤Projectile modifier
Mana 90 Tier 2,3,4,5
Makes a projectile turn the creatures it hits into living thunderstorms
Personal Tentacler
150¤Projectile modifier
Mana 90 Tier 2,3,4,5
Makes creatures hit by a projectile grow tentacles in a chaotic manner
Petrify
140¤Projectile modifier
Mana 10 Tier 2,3,5,6
Turns a wounded enemy into stone
Phasing Arc
170¤Projectile modifier
Mana 2 Cast -0.10s Tier 2,3,4,5
Makes a projectile fly much slower, but teleport short distances over its flight
Phi
500¤Other
Mana 120 Cast +0.83s Tier 5,6,10
Casts a copy of every projectile-type spell in the current wand
Piercing Shot
190¤Projectile modifier
Mana 140 Tier 2,3,4,5,6
Makes a projectile fly through enemies, but harmful to the caster
Ping-Pong Path
20¤Projectile modifier
Mana 0 Tier 1,3,5
Makes a projectile fly back and forth
Plasma Beam
180¤Projectile
Mana 60 Cast +0.10s Tier 1,2,3,4
An instantaneous, dangerous beam of light
Plasma Beam Bounce
180¤Projectile modifier
Mana 40 Cast +0.20s Tier 3,4,5
A projectile launches a plasma beam upon bouncing
Plasma Beam Cross
200¤Projectile
Mana 80 Cast +0.25s Tier 1,2,3,4,5
Four deadly plasma beams in a cross-shape. Look out, they can hurt you as well!
Plasma Beam Orbit
200¤Projectile modifier
Mana 100 Tier 1,2,4,5,10
Makes four plasma beams rotate around a projectile
Plasma Beam Thrower
150¤Projectile modifier
Mana 110 Tier 2,3,4,5
A projectile fires beams of light in random directions
Plasma Cutter
120¤Projectile
Mana 40 Tier 0,1,2,3,4
A plasma beam specialized in cutting materials!
Poison Arc
160¤Projectile modifier
Mana 15 Tier 1,2,3,4,5
Creates arcs of poison between projectiles (requires 2 projectile spells)
Poison Trail
160¤Projectile modifier
Mana 10 Tier 2,3,4
Gives a projectile a trail of poison
Pollen
110¤Projectile
Mana 10 Cast +0.03s Tier 0,1,3,4
A small, floating projectile that homes towards nearby creatures
Powder Vacuum Field
150¤Static projectile
Mana 50 Cast +0.17s Tier 2,3,5,6
Sucks powder-like materials nearby and releases them upon expiring
Projectile Area Teleport
175¤Projectile modifier
Mana 60 Cast +0.13s Tier 2,3,4,5,6
If a valid target appears somewhere in the proximity of a projectile, the projectile will teleport right on top of the target
Projectile Energy Shield
180¤Projectile modifier
Mana 5 Tier 2,3,4,5,6
Gives a projectile a shield that deflects other projectiles
Projectile Gravity Field
250¤Static projectile
Mana 120 Cast +0.25s Tier 2,5,6
Projectiles caught within the field are attracted towards its center
Projectile Thunder Field
300¤Static projectile
Mana 140 Cast +0.25s Tier 3,4,5,6
Projectiles caught within the field transform into blasts of lightning
Projectile Transmutation Field
250¤Static projectile
Mana 120 Cast +0.25s Tier 2,3,4,5,6
Projectiles caught within the field transform into harmless critters
Propane Tank
200¤Projectile
Mana 75 Cast +1.67s Tier 2,3,4,5,6
Summons a propane tank. Be careful what you wish for.
Quantum Split
200¤Projectile modifier
Mana 10 Cast +0.08s Tier 2,3,4,5,6
Makes a projectile split into three projectiles whose existences are entangled
Rain Cloud
140¤Static projectile
Mana 30 Cast +0.25s Tier 0,1,2,3,4,5
Creates a watery weather phenomenon
Rain Cloud
140¤Static projectile
Mana 30 Cast +0.25s Tier 0,1,2,3,4,5
Creates a watery weather phenomenon
Rain Cloud
140¤Static projectile
Mana 30 Cast +0.25s Tier 0,1,2,3,4,5
Creates a watery weather phenomenon
Rain Cloud
140¤Static projectile
Mana 30 Cast +0.25s Tier 0,1,2,3,4,5
Creates a watery weather phenomenon
Rain Cloud
140¤Static projectile
Mana 30 Cast +0.25s Tier 0,1,2,3,4,5
Creates a watery weather phenomenon
Rainbow Trail
100¤Projectile modifier
Mana 0 Tier 10
Gives a projectile a trail of rainbow
Random Damage
200¤Projectile modifier
Mana 15 Cast +0.08s Tier 3,4,5
Randomly increases or lowers the damage done by projectiles
Random Modifier Spell
120¤Projectile modifier
Mana 20 Tier 4,5,6,10
Casts one random modifier spell
Random Projectile Spell
150¤Projectile
Mana 20 Tier 2,4,5,6,10
Casts one random projectile spell
Random Spell
100¤Other
Mana 5 Tier 3,4,5,6,10
Casts a spell, any spell, at random!
Random Static Projectile Spell
160¤Static projectile
Mana 20 Tier 3,5,6,10
Casts one random static projectile spell
Recoil
100¤Projectile modifier
Mana 5 Tier 2,4
Increases the recoil when casting spells
Recoil Damper
100¤Projectile modifier
Mana 5 Tier 3,6
Reduces the recoil when casting spells
Red Glimmer
40¤Projectile modifier
Mana 0 Cast -0.13s Tier 1,2,3,4,5,6
Gives a projectile a red sparkly trail
Red Glimmer
40¤Projectile modifier
Mana 0 Cast -0.13s Tier 1,2,3,4,5,6
Gives a projectile a red sparkly trail
Red Glimmer
40¤Projectile modifier
Mana 0 Cast -0.13s Tier 1,2,3,4,5,6
Gives a projectile a red sparkly trail
Red Glimmer
40¤Projectile modifier
Mana 0 Cast -0.13s Tier 1,2,3,4,5,6
Gives a projectile a red sparkly trail
Red Glimmer
40¤Projectile modifier
Mana 0 Cast -0.13s Tier 1,2,3,4,5,6
Gives a projectile a red sparkly trail
Red Glimmer
40¤Projectile modifier
Mana 0 Cast -0.13s Tier 1,2,3,4,5,6
Gives a projectile a red sparkly trail
Red Glimmer
40¤Projectile modifier
Mana 0 Cast -0.13s Tier 1,2,3,4,5,6
Gives a projectile a red sparkly trail
Red Glimmer
40¤Projectile modifier
Mana 0 Cast -0.13s Tier 1,2,3,4,5,6
Gives a projectile a red sparkly trail
Reduce Lifetime
90¤Projectile modifier
Mana 10 Cast -0.25s Tier 3,4,5,6,10
Reduces the lifetime of a spell
Reduce Recharge Time
200¤Projectile modifier
Mana 12 Cast -0.17s Tier 1,2,3,4,5,6
Reduces the time between spellcasts
Reduce Spread
100¤Projectile modifier
Mana 1 Tier 1,2,3,4,5,6
Reduces the spread of a spell
Remove Bounce
50¤Projectile modifier
Mana 0 Tier 2,3,4,5
A normally bouncy projectile stops doing so
Remove Explosion
50¤Projectile modifier
Mana 0 Cast -0.25s Tier 2,4,5,6
Makes a projectile no longer explode
Requirement - Projectile Spells
100¤Other
Mana 0 Tier 10
The next spell is skipped if there are less than 20 projectiles nearby
Requirement - Projectile Spells
100¤Other
Mana 0 Tier 10
The next spell is skipped if there are less than 20 projectiles nearby
Requirement - Projectile Spells
100¤Other
Mana 0 Tier 10
The next spell is skipped if there are less than 20 projectiles nearby
Requirement - Projectile Spells
100¤Other
Mana 0 Tier 10
The next spell is skipped if there are less than 20 projectiles nearby
Requirement - Projectile Spells
100¤Other
Mana 0 Tier 10
The next spell is skipped if there are less than 20 projectiles nearby
Requirement - Projectile Spells
100¤Other
Mana 0 Tier 10
The next spell is skipped if there are less than 20 projectiles nearby
Return
90¤Projectile
Mana 40 Cast +0.05s Tier 0,1,2,4,5,6
After a period of time, you'll be returned to where you cast this spell
Rock
160¤Projectile
Mana 100 Tier 0,1,2,3,4,5,6
Create a mighty rock out of thin air
Rotate Towards Foes
175¤Projectile modifier
Mana 40 Tier 2,3,4,5,6
Makes a projectile turn towards your foes
Sawblade Orbit
200¤Projectile modifier
Mana 70 Tier 1,2,4,5
Makes four sawblades rotate around a projectile
Sea Of Lava
350¤Material
Mana 140 Cast +0.25s Tier 0,4,5,6
Summons a large body of lava below the caster
Sea Of Lava
350¤Material
Mana 140 Cast +0.25s Tier 0,4,5,6
Summons a large body of lava below the caster
Sea Of Lava
350¤Material
Mana 140 Cast +0.25s Tier 0,4,5,6
Summons a large body of lava below the caster
Sea Of Lava
350¤Material
Mana 140 Cast +0.25s Tier 0,4,5,6
Summons a large body of lava below the caster
Sea Of Lava
350¤Material
Mana 140 Cast +0.25s Tier 0,4,5,6
Summons a large body of lava below the caster
Sea Of Lava
350¤Material
Mana 140 Cast +0.25s Tier 0,4,5,6
Summons a large body of lava below the caster
Sea Of Lava
350¤Material
Mana 140 Cast +0.25s Tier 0,4,5,6
Summons a large body of lava below the caster
Sea Of Lava
350¤Material
Mana 140 Cast +0.25s Tier 0,4,5,6
Summons a large body of lava below the caster
Short-range Homing
160¤Projectile modifier
Mana 40 Tier 1,2,3,4,5,6
A projectile flies towards targets when near them
Sigma
500¤Other
Mana 120 Cast +0.50s Tier 4,5,10
Copies every static projectile -type spell in the wand when cast
Slimeball
130¤Projectile
Mana 20 Cast +0.17s Tier 0,3,4
A dripping ball of poisonous slime
Slithering Path
10¤Projectile modifier
Mana 0 Tier 2,4,6
Makes a projectile move rapidly in a slithering manner, like a snake
Slow But Steady
50¤Projectile modifier
Mana 0 Tier 3,4,5,6,10
The reload time of the wand is set to exactly 1.5 seconds
Spark Bolt
100¤Projectile
Mana 5 Cast +0.05s Tier 0,1,2
A weak but enchanting sparkling projectile
Spark Bolt
100¤Projectile
Mana 5 Cast +0.05s Tier 0,1,2
A weak but enchanting sparkling projectile
Spark Bolt
100¤Projectile
Mana 5 Cast +0.05s Tier 0,1,2
A weak but enchanting sparkling projectile
Spark Bolt
100¤Projectile
Mana 5 Cast +0.05s Tier 0,1,2
A weak but enchanting sparkling projectile
Sparkly Bounce
100¤Projectile modifier
Mana 10 Cast +0.15s Tier 0,1,2
Makes a projectile release damaging sparks as it bounces
Speed Up
100¤Projectile modifier
Mana 3 Tier 1,2,3
Increases the speed at which a projectile flies through the air
Spell Duplication
250¤Other
Mana 250 Cast +0.33s Tier 5,6,10
Duplicates every spell cast before it
Spells To Acid
600¤Utility
Mana 200 Cast +1.67s Tier 4,6,10
Transforms every projectile currently in the air into a pool of acid
Spells To Black Holes
500¤Utility
Mana 200 Cast +1.67s Tier 3,6,10
Transforms every projectile currently in the air into a black hole
Spells To Death Crosses
350¤Utility
Mana 80 Cast +0.67s Tier 2,6,10
Transforms every projectile currently in the air into a death cross
Spells To Giga Sawblades
400¤Utility
Mana 100 Cast +0.83s Tier 0,6,10
Transforms every projectile currently in the air into a giant sawblade
Spells To Magic Missiles
400¤Utility
Mana 100 Cast +0.83s Tier 1,6,10
Transforms every projectile currently in the air into a magic missile
Spells To Nukes
600¤Utility
Mana 600 Cast +1.67s Tier 6,10
Transforms every projectile currently in the air into a nuke, not a good idea
Spells To Power
140¤Projectile modifier
Mana 110 Cast +0.33s Tier 2,3,4,5,6,10
Converts any nearby projectiles cast by you into extra damage
Spiral Arc
30¤Projectile modifier
Mana 0 Cast -0.10s Tier 1,2,3,4
A projectile flies in a spiralling pattern
Spiral Shot
190¤Projectile
Mana 50 Cast +0.33s Tier 4,5,6
A mystical whirlwind of magic sparks
Spitter Bolt
110¤Projectile
Mana 5 Cast -0.02s Tier 0,1,2,3
A short-lived magical bolt
Spitter Bolt
110¤Projectile
Mana 5 Cast -0.02s Tier 0,1,2,3
A short-lived magical bolt
Spitter Bolt
110¤Projectile
Mana 5 Cast -0.02s Tier 0,1,2,3
A short-lived magical bolt
Spitter Bolt
110¤Projectile
Mana 5 Cast -0.02s Tier 0,1,2,3
A short-lived magical bolt
Spitter Bolt
110¤Projectile
Mana 5 Cast -0.02s Tier 0,1,2,3
A short-lived magical bolt
Spitter Bolt
110¤Projectile
Mana 5 Cast -0.02s Tier 0,1,2,3
A short-lived magical bolt
Summon Deercoy
170¤Projectile
Mana 120 Cast +1.33s Tier 3,4,5
Summons a seemingly-innocuous deer
Summon Egg
220¤Projectile
Mana 100 Tier 0,1,2,3,4,5,6
Summons an egg that houses a friendly creature
Summon Explosive Box
150¤Projectile
Mana 40 Tier 1,2,3,5
Summons a box of explosive matter
Summon Explosive Box
150¤Projectile
Mana 40 Tier 1,2,3,5
Summons a box of explosive matter
Summon Fish
250¤Projectile
Mana 90 Cast +1.33s Tier 3,4,5
FISH!
Summon Fly Swarm
90¤Static projectile
Mana 60 Cast +1.00s Tier 2,4,5
Summons five flies to aid you in battle
Summon Fly Swarm
90¤Static projectile
Mana 60 Cast +1.00s Tier 2,4,5
Summons five flies to aid you in battle
Summon Fly Swarm
90¤Static projectile
Mana 60 Cast +1.00s Tier 2,4,5
Summons five flies to aid you in battle
Summon Friendly Fly
160¤Static projectile
Mana 120 Cast +1.33s Tier 4,5,6
Summons a friendly fly that attacks your enemies!
Summon Hollow Egg
140¤Projectile
Mana 30 Cast -0.20s Tier 0,1,2,5,6
Summons an otherwise empty egg that casts a spell upon cracking open
Summon Missile
200¤Projectile
Mana 60 Tier 1,2,3,5
A missile!!!
Summon Omega Sawblade
270¤Projectile
Mana 70 Cast +0.67s Tier 2,3,5,10
That's a lot of sawblade
Summon Platform
90¤Utility
Mana 30 Cast +0.67s Tier 0,1,2,4,5
Summons a shortlived bit of ground
Summon Platform
90¤Utility
Mana 30 Cast +0.67s Tier 0,1,2,4,5
Summons a shortlived bit of ground
Summon Portal
100¤Other
Mana 50 Cast +1.33s Tier 10
Summons a strange portal
Summon Taikasauva
420¤Utility
Mana 300 Tier 2,4,5,6,10
Summons a possessed wand to aid you
Summon Tentacle
200¤Projectile
Mana 20 Cast +0.67s Tier 3,4,5,6
Calls a terrifying appendage from another dimension
Summon Tentacle
200¤Projectile
Mana 20 Cast +0.67s Tier 3,4,5,6
Calls a terrifying appendage from another dimension
Summon Tiny Ghost
160¤Passive
Mana 0 Tier 1,2,3,4,5,6
Summons a tiny ethereal being to your help. It may cast stronger spells depending on how much damage you have suffered.
Swapper
100¤Projectile
Mana 5 Cast +0.05s Tier 0,1,2,4,5,6
It was theorized that the source of qualia would be transferred ...But it turns out it was the whole body all along.
Tau
200¤Other
Mana 90 Cast +0.58s Tier 5,6,10
Copies the two following spells in the wand when cast
Teleport Bolt
130¤Projectile
Mana 40 Cast +0.05s Tier 0,1,2,4,5,6
A magical bolt that moves you wherever it ends up flying
Teleport Bolt
130¤Projectile
Mana 40 Cast +0.05s Tier 0,1,2,4,5,6
A magical bolt that moves you wherever it ends up flying
Teleporting Cast
190¤Utility
Mana 100 Cast +0.33s Tier 1,2,4,5,6
Casts a spell from the closest enemy
Tentacler
150¤Projectile modifier
Mana 110 Tier 1,3,4,5
Makes a projectile cast tentacles in random directions
The End Of Everything
1000¤Other
Mana 600 Cast +1.67s Tier 10
You're heavily advised not to cast this spell.
Thunder Charge
300¤Projectile
Mana 120 Cast +2.00s Tier 2,4,6,10
A projectile with immense stored electricity
Torch
100¤Passive
Mana 0 Tier 0,1,2
Lights your wand right up!
Touch Of Blood
390¤Material
Mana 270 Tier 5,6,7,10
Transmutes everything in a short radius into blood, including walls, creatures... and you
Touch Of Gold
480¤Material
Mana 300 Tier 5,6,7,10
Transmutes everything in a short radius into gold, including walls, creatures... and you
Touch of Gold?
360¤Material
Mana 190 Tier 5,6,7,10
Transmutes everything in a short radius into urine, including walls, creatures... and you
Touch of Grass
360¤Material
Mana 190 Tier 1,2,3,4,5,6,7,10
Transmutes everything in a short radius into Earth, including walls, creatures... and you. Unless…
Touch Of Smoke
350¤Material
Mana 230 Tier 5,6,7,10
Transmutes everything in a short radius into smoke, including walls, creatures... and you
Touch Of Spirits
360¤Material
Mana 240 Tier 5,6,7,10
Transmutes everything in a short radius into alcohol, including walls, creatures... and you
Touch Of Water
420¤Material
Mana 280 Tier 5,6,7,10
Transmutes everything in a short radius into water, including walls, creatures... and you
Toxic Sludge To Acid
120¤Projectile modifier
Mana 50 Cast +0.17s Tier 2,3,4
Makes any toxic sludge within a projectile's range turn into acid
True Orbit
40¤Projectile modifier
Mana 2 Cast -0.33s Tier 2,3,4
Makes a projectile rotate around the caster like an orbiting planet
Two-Way Fireball Thrower
120¤Projectile modifier
Mana 130 Tier 2,3,4,5,6
Makes a projectile fire small fireballs perpendicular to its trajectory
Unstable Crystal
200¤Projectile
Mana 20 Cast +0.50s Tier 1,3,4,6
A crystal that explodes when someone comes nearby
Unstable Crystal
200¤Projectile
Mana 20 Cast +0.50s Tier 1,3,4,6
A crystal that explodes when someone comes nearby
Upwards Larpa
290¤Projectile modifier
Mana 120 Cast +0.25s Tier 2,3,4,5,10
Makes a projectile cast copies of itself with an upwards trajectory
Vacuum Bounce
220¤Projectile modifier
Mana 60 Cast +0.67s Tier 2,4,6,10
Makes a projectile remove earth as it bounces
Vacuum Field
200¤Static projectile
Mana 50 Cast +0.17s Tier 2,3,5,6
Sucks nearby projectiles and creatures into the middle of the field instantaneously
Venomous Curse
140¤Projectile modifier
Mana 30 Tier 2,3,5,10
Imbues a projectile with a curse that makes the target hit by the projectile to waste away
Wand Homing
500¤Projectile modifier
Mana 200 Tier 1,2,4,5,6,10
Makes a projectile accelerate towards wands
Wand Refresh
120¤Utility
Mana 20 Tier 10
Reloads the wand immediately
Warp Cast
160¤Utility
Mana 20 Cast +0.17s Tier 2,4,5,6
Makes a spell immediately jump a long distance, stopped by walls
Water
110¤Material
Mana 0 Cast -0.25s Tier 1,2,3,4,5
Transmute drops of water from nothing
Water To Poison
80¤Projectile modifier
Mana 30 Cast +0.17s Tier 2,3,4
Makes any water within a projectile's range turns into poison
Water Trail
160¤Projectile modifier
Mana 10 Tier 1,2,3,4
Gives a projectile a trail of water
Weakening Curse - Electricity
100¤Projectile modifier
Mana 50 Tier 1,4,5,6,10
Target hit by a projectile takes 25% extra electricity damage for a time
Weakening Curse - Electricity
100¤Projectile modifier
Mana 50 Tier 1,4,5,6,10
Target hit by a projectile takes 25% extra electricity damage for a time
Weakening Curse - Electricity
100¤Projectile modifier
Mana 50 Tier 1,4,5,6,10
Target hit by a projectile takes 25% extra electricity damage for a time
Weakening Curse - Electricity
100¤Projectile modifier
Mana 50 Tier 1,4,5,6,10
Target hit by a projectile takes 25% extra electricity damage for a time
White Hole
200¤Projectile
Mana 180 Cast +1.33s Tier 0,2,4,6,10
An orb of positive energy that destroys everything in its path
Worm Launcher
200¤Projectile
Mana 150 Cast +1.33s Tier 3,4,5,6,10
Summons a giant worm to cause havoc for a moment!
Zeta
200¤Other
Mana 10 Tier 2,5,10
Copies a random spell in another wand you're holding
Noita spell questions
How many spells are there in Noita?
This table lists 397 spells as published by the Noita wiki. The count covers every spell that can appear in a wand, including ones locked behind certain enemies or biomes.
What is mana drain and cast delay?
Mana drain is the mana a cast of the spell costs; cast delay is the seconds added to the wand's recovery after the spell fires. Both shape how many spells a wand can chain before it runs out of mana or locks up.
What does the spell tier number mean?
Spell tier is where the spell tends to appear in the world wand pool (1 is earliest, 6 is late-game). The wiki lists each tier a spell can show up in, sometimes as a range like 2,3,4.
Why do some spells have no description?
The description is the wiki's own one-line summary. 397 of 397 rows carry it; the rest show the stats only rather than an invented line.
How do I read the tags?
Tags group spells by behaviour (projectile, timer, homing, multicast, and so on). Filter by a tag to see every spell that shares that behaviour, which is the fastest way to plan a wand build.