Every weapon, rig and tool in Deep Rock Galactic with damage, magazine, fire rate and reload. Filter by class before you commit to a build.
67 entries · damage · magazine · fire rate · reload · bonus.
"Barracuda" Armor Rig
GunnerArmor Undersuit
The "Barracuda" Armor Rig is the Gunner's piece of undersuit armor. It can be upgraded to improve its resistance against explosions.
"Bulldog" Heavy Revolver
GunnerRevolver
- Damage
- 60 Kinetic
- Magazine
- 4
- Ammo
- 24
- Fire rate
- 2
- Reload
- 2
The "Bulldog" Heavy Revolver is the default secondary weapon for the Gunner. It is a revolver handgun with a huge foregrip that never gets used. Its 26mm bullets (translating to 1.02 caliber) are so h…
"Fox" Armor Rig
ScoutArmor Undersuit
The "Fox" Armor Rig is the Scout's piece of undersuit armor. It can be upgraded to improve its resistance against fall damage.
"Hurricane" Guided Rocket System
GunnerHeavy Weapon
- Damage
- 16 Kinetic
- Magazine
- 36
- Ammo
- 288
- Fire rate
- 3
- Reload
- 3.5
The "Hurricane" Guided Rocket System is an unlockable primary weapon for the Gunner. It is a portable missile silo/rocket launcher with tracking software and a laser pointer on its grip, allowing for …
"Lead Storm" Powered Minigun
GunnerHeavy Weapon
- Damage
- 10 Kinetic
- Ammo
- Tooltip|1 200|Weapon uses 2 ammo per bullet
The "Lead Storm" Powered Minigun is one of the Gunner's primary weapons. It is a huge, triple-barreled Gatling gun which shows evidence of much use, such as the straps around the upper handle. A circu…
"Mole" Armor Rig
DrillerArmor Undersuit
The "Mole" Armor Rig is the Driller's piece of undersuit armor. It can be upgraded to improve its resistance against fire damage. While there is no downside to taking Temperature Insulation as it is t…
"Owl" Armor Rig
EngineerArmor Undersuit
The "Owl" Armor Rig is the Engineer's piece of undersuit armor. It can be upgraded to improve its resistance against hazardous poison.
"Stubby" Voltaic SMG
EngineerSubmachine Gun
- Damage
- 9 Kinetic
- Magazine
- 30
- Ammo
- 420
- Fire rate
- 11
- Reload
- 2
The "Stubby" Voltaic SMG is an unlockable primary weapon for the Engineer. Fitting to its nickname, it is a short and stout submachine gun which has had an electrical generator wired into its firing m…
"Thunderhead" Heavy Autocannon
GunnerHeavy Weapon
- Damage
- 14 Kinetic
- Magazine
- 110
- Ammo
- 440
- Reload
- 5
The "Thunderhead" Heavy Autocannon is an unlockable primary weapon for the Gunner. It is an oversized heavy machine gun with two massive barrels extending outwards which fire in sequence. The weapon i…
"Warthog" Auto 210
EngineerShotgun
- Damage
- 7 Kinetic
- Magazine
- 6
- Ammo
- 90
- Fire rate
- 2
- Reload
- 2
The "Warthog" Auto 210 is a primary weapon for the Engineer. It is a sleek and powerful semi-automatic shotgun (its pump-action mechanism is only used to cycle the action during a reload) that perform…
APD-B317
All ClassesAll-Purpose Drone
- Ammo
- 2
, regularly nicknamed "Bosco" by the dwarves, is an All-Purpose Drone that accompanies the player during solo missions or lone multiplayer missions. Bosco can be directed using the [Shout] command and…
ArmsKore Coil Gun
GunnerPistol
- Damage
- 130
- Magazine
- 1
- Ammo
- 640
- Reload
- 1.9
The ArmsKore Coil Gun is an unlockable secondary weapon for the Gunner. It is a miniaturized electromagnetic coilgun surrounded by technological components as part of its bulky exterior and fires proj…
BET-C
Battle M.U.L.E.
The BET-C (Breakpoint Explosives Transport - Combat-Specification) (pronounced as "Betsy") is a rare enemy found on Hoxxes IV. It is a large, quadrupedal robot loosely resembling the M.U.L.E., but wit…
Breach Cutter
EngineerHeavy Weapon
- Damage
- Tooltip|575|11.5 Damage (per tick), 50 ticks per second
The Breach Cutter is an unlockable secondary weapon used by the Engineer. Once used as a mining tool, it has since been converted into a weapon. Batteries are loaded into the top of the weapon which f…
BRT7 Burst Fire Gun
GunnerPistol
- Damage
- 21 Kinetic
- Magazine
- 24
- Ammo
- 120
- Fire rate
- tooltip|3|0.33s between bursts
The (also known as the "BRT") is an unlockable secondary weapon for the Gunner. It is a handgun with a long barrel and a slender profile. The weapon's magazines are stored internally, and the port is …
Cluster Grenade
GunnerThrowable
The Cluster Grenade is an unlockable Throwable for the Gunner. It is a handheld explosive with multiple payloads connected to one large stick. The Cluster Grenade does not produce an explosion upon la…
Colette Wave Cooker
DrillerHeavy Weapon
- Damage
- 7
- Magazine
- 300
- Fire rate
- 7
The Colette Wave Cooker is an unlockable secondary weapon for the Driller. It is a hand-held microwave emitter composed of various metal parts and a series of electrical inductors. An arm brace secure…
Corrosive Sludge Pump
DrillerHeavy Weapon
- Damage
- 16
- Magazine
- 20
- Ammo
- 120
- Fire rate
- 4
- Reload
- 3
The Corrosive Sludge Pump is an unlockable primary weapon for the Driller. It is a large sludge dispenser that fires corrosive sludge, capable of melting enemies. It consists of a number of pipes and …
CRSPR Flamethrower
DrillerHeavy Weapon
- Damage
- 11 Fire
- Magazine
- 50
- Ammo
- 300
- Reload
- 3
The CRSPR Flamethrower is the Driller's default primary weapon. It is a combat-ready flamethrower which gets its fuel from large tanks inserted into a cage on the side. Its twin pilot lights ignite wh…
Cryo Cannon
DrillerHeavy Weapon
- Damage
- 6 Frost
- Ammo
- 500
- Fire rate
- 8
The Cryo Cannon is an unlockable primary weapon for the Driller. It is a huge, barely-portable freeze ray constructed out of various alloys. The drums on the front of the weapon rotate when it is firi…
Cryo Grenade
ScoutThrowable
The Cryo Grenade is an unlockable throwable for the Scout. It is a large white canister which glows blue in certain highlights. The Grenade produces a large white cloud of mist when it detonates succe…
Deepcore 40mm PGL
EngineerHeavy Weapon
- Ammo
- 9
- Fire rate
- 2
- Reload
- 2
The Deepcore 40mm PGL is the default secondary weapon for the Engineer. It is a gray, man-portable grenade launcher adorned with various metallic braces and wires. The PGL is a break-action launcher, …
Deepcore GK2
ScoutAssault Rifle
- Damage
- 16 Kinetic
- Magazine
- 30
- Ammo
- 360
- Fire rate
- 8
- Reload
- 1.8
The Deepcore GK2 assault rifle is the Scout's default primary weapon. It is a bulky assault rifle built out of dark-colored metals. The weapon's stubby barrel is contained within a heatshield, resting…
DRAK-25 Plasma Carbine
ScoutPlasma Carbine
- Damage
- 9
- Ammo
- 750
- Fire rate
- 12
The (often shortened to Drak) is an unlockable primary weapon for the Scout. It is a somewhat retro futuristic carbine with the stock being incorporated into the handle and attached to the magazine. T…
Drilldozer
All ClassesRobot
The Drilldozer (also known as the Dozer for short, and affectionately nicknamed "Doretta"or "Dotty" by the Dwarves) is a large, automated mining vehicle deployed to certain sites on Hoxxes. It is only…
Experimental Plasma Charger
DrillerPistol
- Damage
- 20
- Ammo
- 120
- Fire rate
- 8.0
The (EPC for short) is an unlockable secondary weapon for the Driller. It is a semi-automatic futuristic plasma pistol with two spinning gyros on the bottom. It feeds from a large battery contained in…
Flare Gun
ScoutSupport Tool
- Damage
- 40 Kinetic
- Magazine
- 3
- Ammo
- 12
- Fire rate
- 1.0
- Reload
- 2.4
The Flare Gun is a Support Tool for the Scout. It is an oversized bright yellow flare launcher, which fires specialized flares that stick into walls. The Scout reloads the tool by lifting the top barr…
Grappling Hook
ScoutSupport Tool
The Grappling Hook is the Traversal Tool for the Scout. It is a hand-held grappling gun which feeds its winch via a coil found on the bottom. The winch can be seen hanging from the coil and feeding ba…
Hacking Device
All ClassesSupport Tool
The Hacking Device is a handheld cracking tool developed in order for Dwarves to hack rival technology. It can be pulled out and used when next to a rival bot that is disabled/can be hacked. Upon kill…
HE Grenade
DrillerThrowable
The HE Grenade is an unlockable Throwable explosive for the Driller. A simple throwable grenade. The HE Grenade will detonate once it lands on the ground after a brief delay. With high damage, a wide …
High-Intensity Flare
Gunner, ScoutSupport Tool
- Ammo
- 4
Flares are throwable, temporary light sources that are crucial to surviving in the caverns of Hoxxes IV. By default, Flares are thrown using the F key on a keyboard and the B button on a controller. A…
IFG
ScoutSupport Tool
- Ammo
- 6
The Inhibitor Field Generator (aka IFG) is a throwable Support Tool for the Scout. It is a small spherical grenade with several glowing octagons on the six faces of the device - they pulse and glow wh…
Impact Axe
DrillerThrowable
The Impact Axe is the Driller's default throwable. Reminiscent of traditional throwing axes common in Dwarven folklore, it is a double-headed combat axe. It starts in a retracted state while in the Dr…
Incendiary Grenade
GunnerThrowable
The Incendiary Grenade is an unlockable Throwable for the Gunner. It is a firebomb stick grenade, with a handle larger than the payload container, the latter being colored a bright orange. Instead of …
Jury-Rigged Boomstick
ScoutShotgun
- Damage
- 12 Kinetic
- Magazine
- 2
- Ammo
- 24
- Fire rate
- 1.5
- Reload
- 2
The Jury-Rigged Boomstick is the Scout's default secondary weapon. It is a double-barrel shotgun which has had its barrels sawed in half, resulting in a stubby profile and poor accuracy. The metallic …
L.U.R.E.
EngineerThrowable
The Laser Utility Refraction Emitter (aka ) is the default Throwable for the Engineer. It is a miniature projector device that creates holograms of a dancing Dwarf, utilizing the same smooth moves see…
Laser Pointer
All ClassesSupport Tool
The Laser Pointer is a support tool universal to every class in the game. It is accessible by holding the [Left CTRL] or [X] key on a keyboard, or [LB] on a controller. This function is bound on the s…
LithoFoamer
All ClassesCleansing Tool
- Magazine
- Infinite
- Ammo
- Infinite
The or LithoFoam is a cleansing support tool that can be used by all Dwarves to combat the Rockpox plague. The tool resembles a baby-blue-coloured, sleek, hose-like gun. A yellow tank filled with anti…
LithoVac
All ClassesCleansing Tool
- Magazine
- Infinite
- Ammo
- Infinite
The LithoVac is a cleansing support tool that can be used by all Dwarves to combat the Rockpox plague. The tool resembles a large green and bulky portable vacuum cleaner, with a large orange tank on i…
LMG Gun Platform
EngineerSentry Gun
- Damage
- 6 Kinetic
- Ammo
- 425
- Reload
- 45 Ammo/second
The LMG Gun Platform is a Utility Tool used by the Engineer. It is an autonomous Sentry turret that scans and engages enemies with short bursts of gunfire. In its MKI form, it is colored a dark green.…
LOK-1 Smart Rifle
EngineerSubmachine Gun
- Damage
- 21 Kinetic
- Magazine
- 36
- Ammo
- 180
- Fire rate
- 5
- Reload
- 3
The LOK-1 Smart Rifle is an unlockable primary weapon for the Engineer. It is a heavily augmented submachine gun with multiple electronic attachments and wiring surrounding the weapon. In the front, a…
M1000 Classic
ScoutSemi-Automatic Rifle
- Damage
- 55 Kinetic
- Magazine
- 8
- Ammo
- 96
- Fire rate
- 4
- Reload
- 2.55 seconds
The M1000 Classic is one of the Scout's alternative primary weapons. It is a semi-automatic rifle with a long, singular barrel. The barrel and receiver are made out of metal whereas the stock and grip…
M1000 Classic
ScoutSemi-Automatic Rifle
- Damage
- 55 Kinetic
- Magazine
- 8
- Ammo
- 96
- Fire rate
- 4
- Reload
- 2.55 seconds
The M1000 Classic is one of the Scout's alternative primary weapons. It is a semi-automatic rifle with a long, singular barrel. The barrel and receiver are made out of metal whereas the stock and grip…
Neurotoxin Grenade
DrillerThrowable
The Neurotoxin Grenade is an unlockable Throwable for the Driller. It is a bright yellow canister filled with a toxic gas which is toxic to enemies but perfectly safe to Dwarves. The gas is highly fla…
Nishanka Boltshark X-80
ScoutCrossbow
- Damage
- 105 Piercing
- Magazine
- 1
- Ammo
- 20
- Reload
- 1.6
The Nishanka Boltshark X-80 is an unlockable secondary weapon for the Scout. It is a modernized compact crossbow with a lightweight framework and an adjustable stock. In the center, a single bolt is l…
Personal Drop Pod
All ClassesSupport Drop
Personal Drop Pod is a one-man deployment vessel which carries a single dwarf to the mining site. When a player late-joins Mission Control will announce the incoming reinforcement and a hologram will …
Pheromone Canister
ScoutThrowable
The Pheromone Canister is an unlockable Throwable for the Scout. It is a light yellow canister loaded with a pheromone mixture which causes native Hoxxes creatures to attack one another, regardless of…
Pickaxe
All ClassesSupport Tool
- Damage
- tooltip|27.5|Not a mistake. The in-game value is incorrect
Melee. The Pickaxe is a fundamental Support Tool available to every class, used for mining solid materials, and as a weapon. By default, it is bound to the right mouse button when using a Keyboard and…
Plasma Burster
EngineerThrowable
The Plasma Burster is an unlockable Throwable for the Engineer. It appears to be four plasma canisters held together in one group. Based on the color of the canisters and explosions, it is likely the …
Platform Gun
EngineerSupport Tool
- Magazine
- 4
- Ammo
- 16
- Fire rate
- 1.0
- Reload
- 2.0
The Platform Gun is the Traversal Tool used by Engineer. It is a massive, long-barrelled cannon that fires a unique material composite called Plastcrete. During the reload animation, the Engineer is p…
Proximity Mine
EngineerThrowable
The Proximity Mine is an unlockable throwable for the Engineer. It is a spherical mine with a large ringpull at the top. When thrown onto a surface, several nodes will expand out of the holes on the d…
Reinforced Power Drills
DrillerSupport Tool
- Damage
- 5 Melee
- Ammo
- 38
The Reinforced Power Drills is the Traversal Tool for Driller. They are a pair of massive handheld drills mounted up to the Driller's forearms. Perhaps the Driller's most iconic tool, the Power Drills…
Resupply Pod
All ClassesSupport Drop
The Resupply Pod is a support drop used to refill Equipment ammunition and player health. All classes are able to order a resupply using 80 Nitra. The default controls to equip the Resupply tool are b…
S.S.G
EngineerThrowable
The Grenade (or S.S.G for short) is an unlockable Throwable for the Engineer. It resembles a light-brown copper pineapple-style grenade with green accents. When thrown, the S.S.G spawns a cluster of 5…
Satchel Charge
DrillerHigh Explosive
- Ammo
- 2
The Satchel Charge is a Utility Tool for the Driller. It is a remotely detonated explosive, designed to clear rocks or bugs or both. When placed, the charge is replaced with a remote detonator switch …
Shard Diffractor
EngineerHeavy Weapon
- Damage
- 7 Disintegrate
The Shard Diffractor is an unlockable secondary weapon for the Engineer. It is an intricately designed laser cannon consisting of various electrical and mechanical components. A shard of Ommoran Heart…
Shield Generator
GunnerSupport Tool
The Shield Generator is a Support Tool for the Gunner. It is a hand-held, disc shaped projector device that creates a forcefield. The lights on the device glow blue when it is ready, red while it is r…
Springloaded Ripper
DrillerThrowable
The Springloaded Ripper is an unlockable Throwable for the Driller. Resembling three sawblades attached to a handle, the Springloaded Ripper behaves more like a temporary lawnmower than it does a conv…
Sticky Grenade
GunnerThrowable
The Sticky Grenade is the Gunner's default Throwable. It is a traditional "pineapple" grenade with an oversized ringpull, colored dark green. The grenade is covered in spikes which are retracted while…
Subata 120
DrillerPistol
- Damage
- 12 Kinetic
- Magazine
- 12
- Ammo
- 144
- Fire rate
- 8
- Reload
- 1.9
The Subata 120 is the default secondary weapon for the Driller. It is a typical semi-automatic handgun with what appears to be a brown bakelite or polymer grip, loaded with an oversized magazine. It i…
Subata 120
DrillerPistol
- Damage
- 12 Kinetic
- Magazine
- 12
- Ammo
- 144
- Fire rate
- 8
- Reload
- 1.9
The Subata 120 is the default secondary weapon used by the Driller. It is a typical semi-automatic handgun with what appears to be a brown bakelite or polymer grip, loaded with an oversized magazine. …
Tactical Leadburster
GunnerThrowable
The Tactical Leadburster is an unlockable Throwable for the Gunner. Instead of producing a damaging explosion, it sticks to terrain and rapidly rotates three times, shooting bullets in all directions.…
Terrain Scanner MK3
All ClassesSupport Tool
The Terrain Scanner MK3 is a support tool universal to every class in the game. It is accessible by holding the Tab or M key on a keyboard, and Select on a controller. While using the Terrain Scanner,…
The M.U.L.E.
All ClassesRobot
The (Mobile Utility Lift Engine) is a four legged robot capable of walking on any surface, acting as a mobile depository for the resources gathered by the dwarves. It is available during any mission t…
Voltaic Stun Sweeper
ScoutThrowable
The Voltaic Stun Sweeper is an unlockable Throwable for the Scout. It appears to be a high-tech boomerang, with a grip on one wing and several blue-tinged electric components. When thrown, the Voltaic…
Zhukov NUK17
ScoutSubmachine Gun
- Damage
- 12 Kinetic
- Magazine
- 50
- Ammo
- 650
- Fire rate
- Tooltip|15|Weapon uses 2 ammo per bullet
The Zhukov NUK17 is an unlockable secondary weapon for the Scout. It is a pair of machine pistols built entirely out of metal. The trigger guard encases the whole way around the user's fist. Uniquely,…
Zipline Launcher
GunnerSupport Tool
- Ammo
- 3
- Reload
- 1.5
The Zipline Launcher is the Traversal Tool used by Gunner. It creates long-ranged ziplines which are designed to facilitate travel through the caves. The weapon features two barrels which fire the Zip…
Deep Rock Galactic equipment questions players ask
Where do the equipment stats come from?
Equipment names, types, classes and stat blocks are pulled from the Deep Rock Galactic wiki via the MediaWiki API, not from memory.
Why do some entries show no damage?
Support tools, armour rigs and utility gear have no direct damage value on the wiki. Those fields are left blank rather than filled with a guess.
How many classes are there?
Four: Driller, Engineer, Gunner and Scout. Each class carries its own weapon set, and some gear is shared across all of them.
What is a weakpoint bonus?
Many weapons carry a bonus applied to a specific target, such as extra weakpoint damage or a stun chance. The card shows the bonus and what triggers it.