Antewise

Deep Rock Galactic Equipment Guide — Reading the Stat Blocks

Updated 20 Oct 2026 Source Synthesized from published Deep Rock Galactic guides and game mechanics; rewritten in original wording on 20 October 2026 By

Reading a card

Every weapon in Deep Rock Galactic is a bundle of trade-offs. High damage per shot usually means a slow fire rate or a small magazine. The honest comparison is damage over a full magazine, then reload time.

The equipment database shows damage, magazine, ammo, fire rate and reload side by side.

Bonus and chance fields

Many weapons carry a conditional bonus, such as weakpoint damage or a stun chance. Those conditions change how you should aim far more than raw damage does.

Types in the data

Equipment types include All-Purpose Drone, Armor Undersuit, Assault Rifle, Battle M.U.L.E., Cleansing Tool and more. Type tells you the role before you read a single number.

Frequently asked questions

How much equipment is there?

The wiki documents 67 weapons, rigs and tools. 29 carry a direct damage value.

What matters most in a stat block?

Damage per shot matters less than damage over a magazine and how fast you reload. Fire rate and reload decide a sustained fight.

More Deep Rock Galactic guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.