Antewise

Deep Rock Galactic Co-op Guide — Playing as a Team

Updated 20 Oct 2026 Source Synthesized from published Deep Rock Galactic guides and game mechanics; rewritten in original wording on 20 October 2026 By

Stay in one fight

Deep Rock Galactic punishes splitting. Two dwarves in one fight beat two dwarves in two fights, because neither can be revived.

Call your resupply

A resupply pod holds four charges. Calling one alone wastes three quarters of it. Call it together.

Cover the gap

Know what your class does for the others, then do it. Turrets, platforms, shields and light are all team tools, not personal ones.

Frequently asked questions

What matters most in co-op?

Staying together and calling targets. A team that splits loses players one at a time, which is how wipes happen.

How should resupply be used?

As a team. Calling a pod and sharing it keeps everyone fighting; four solo calls waste most of the ammo.

More Deep Rock Galactic guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.