Antewise

Deep Rock Galactic Common Mistakes — What Wipes a Team

Updated 20 Oct 2026 Source Synthesized from published Deep Rock Galactic guides and game mechanics; rewritten in original wording on 20 October 2026 By

Splitting up

Four dwarves in four tunnels is four separate fights, and none of them can be revived. Stay within reach.

Hoarding nitra

Nitra spent late is worth less than nitra spent early. Call the pod when the team is low, not when someone goes down.

Ignoring the extraction

The pod timer is a hard limit. Start moving before it starts counting, not after.

Solo resupply

Calling a four-charge pod alone wastes three charges. Call it as a team.

Frequently asked questions

What is the most common mistake?

Splitting up. Teams that spread out cannot revive each other, and downed dwarves become a cascade.

What is the second?

Mining gold while the objective is unfinished. Gold is cosmetic; the mission is not.

More Deep Rock Galactic guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.