Antewise

Content Warning Map Guide — Navigating the Old World

Updated 31 Oct 2026 Source Content Warning wiki (Old World, Diving Bell, Sky Island); for what lives deeper By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

The shape of the Old World

You descend from the house into the Old World through the Diving Bell, which is also your exit — the surface (the Sky Island above the house) is where you upload. The underground is maze-like and loops back on itself, so the risk is not the dark, it is losing your route back to the bell.

Use the Diving Bell as your anchor

The bell shaft is your fixed point. As you explore, track your heading relative to it: every branch you take should be one you can reverse. When a creature finds you, the fastest safe route back to the bell matters more than the fastest route, and a dead end with a chaser behind you is a wipe.

The Old World is layered

The deeper you go, the scarier the enemies — and scarier enemies are the high-value footage the views guide wants. But depth also means a longer climb out. Push depth only when:

  • your stamina is high,
  • your team knows the enemy list, and
  • the Diving Bell (and your escape) is within reach.

Light marks the path

Many creatures hate light. A Flashlight not only repels light-sensitive hunters like Snatcho, it also marks your route on the way back. Carrying one on even shallow dives is cheap insurance — the item guide lists it.

Frequently asked questions

How do I avoid getting lost?

Keep a mental line back to the Diving Bell. The Old World twists and loops; a retraced path is your lifeline when a creature is on you.

Should I explore deep or stay shallow?

Shallow is safer and still pays. Go deep only when your team can handle the enemy list down there and you have a clear way back to the surface.

More Content Warning guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.